Local forecast
Rust Devblog Server
Offline 94.229.18.211:28015 checked 32d ago
Current conditions
observed 32d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #16,968
- top 71%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is Rust Devblog Server, and is it online now?
Right now Rust Devblog Server is down; the last sighting was 32 days 7 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 27 September 2026 it was first recorded by Rust Wipe Stats.
In which location does Rust Devblog Server sit?
There is no published region for Rust Devblog Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 94.229.18.211:28015.
What Rust version is Rust Devblog Server on?
On Rust Devblog Server you will find Rust network protocol 2362, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do Rust Devblog Server's tags tell you?
These are the tags Rust Devblog Server publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; v2362 (Protocol): Game protocol 2362 applies; match it to join; ptrak (Networking): RakNet is the network layer, as standard for the game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Rust Devblog Server?
The Rust Wipe Stats lists that include Rust Devblog Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Rules and settings
What map is Rust Devblog Server on?
The game generates the map on Rust Devblog Server, a procedural one.
Which settings and rules are in force on Rust Devblog Server?
No gather rate appears in the name Rust Devblog Server. Group limits: none published. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. This server runs with VAC switched off.
Wipe schedule
Which days and times does Rust Devblog Server schedule its wipes for?
Its rhythm cannot be read yet, as too few of Rust Devblog Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 37 days 7 hours is how long the current world has been running.
Player counts
How many players does Rust Devblog Server hold?
Rust Devblog Server is offline at the moment; the last sighting was 32 days 7 hours ago.
How does Rust Devblog Server compare with other Rust servers in the rankings?
Player hours over the past week put Rust Devblog Server at #16,968, inside the top 71% of all ranked servers.
How to join
What do you do to join Rust Devblog Server?
Enter client.connect 94.229.18.211:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.