Local forecast
Rust Devblog Server
Offline 94.229.19.238:28015 checked 7d ago
Current conditions
observed 7d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,404
- top 69%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Rust Devblog Server online at the moment, and how consistent is its uptime?
Right now Rust Devblog Server is down; the last sighting was 7 days 20 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 20 October 2026 it was first recorded by Rust Wipe Stats.
Where does Rust Devblog Server run from?
There is no published region for Rust Devblog Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 94.229.19.238:28015.
What version of Rust is running on Rust Devblog Server?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. To join you need the same protocol, and Steam handles the update.
Server tags
How should you read the tags on Rust Devblog Server?
The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; v2362 (Protocol): Joining needs game protocol 2362 on your copy of the game; ptrak (Networking): RakNet is the network layer, as standard for the game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Rust Devblog Server?
Rust Devblog Server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Rules and settings
What map is Rust Devblog Server on?
The game generates the map on Rust Devblog Server, a procedural one.
Which settings and rules are in force on Rust Devblog Server?
No gather rate appears in the name Rust Devblog Server. The server lists no group limit. This server runs survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is disabled.
Wipe times
Which days and times does Rust Devblog Server schedule its wipes for?
The record of Rust Devblog Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 30 days 17 hours is how long the current world has been running.
Player counts
What sort of population does Rust Devblog Server carry?
Rust Devblog Server is offline at the moment; the last sighting was 7 days 20 hours ago.
How does Rust Devblog Server compare with other Rust servers in the rankings?
Ranked #15,404 on seven-day player hours, Rust Devblog Server is in the top 69% of all ranked servers.
How to join
What steps let you join Rust Devblog Server?
Two ways in: press F1 and enter client.connect 94.229.19.238:28015, or join from this page with Launch Rust, which opens Steam and connects you.