Rust Wipe StatsWipe forecast
Now 41,406 players 11,624 servers 84 fresh wipes in 3 h

Local forecast

Prototype 17 Server

Offline 94.229.19.79:28015 checked 37d ago

moddedcarbon

Current conditions

observed 37d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,481
top 67%
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 18:27 UKMon 21 Sep, 17:27 UTC · 37d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
92/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
124/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
44/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
19/ 1000

Quick answers

from the figures on this page

About the server

How reliable is Prototype 17 Server, and is it online now?

Last seen 37 days 13 hours ago, Prototype 17 Server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 21 September 2026 it was first recorded by Rust Wipe Stats.

Where does Prototype 17 Server run from?

There is no published region for Prototype 17 Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 94.229.19.79:28015 is its address.

What version of Rust is running on Prototype 17 Server?

On Prototype 17 Server you will find Rust network protocol 2362, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on Prototype 17 Server?

For the game's server browser, Prototype 17 Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): It holds 10 players; v2362 (Protocol): Joining needs game protocol 2362 on your copy of the game; ptrak (Networking): Networking runs on RakNet, the game's standard layer; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): This is no standard Rust tag: a plugin or the owner added it; stok (Custom tag): This is no standard Rust tag: a plugin or the owner added it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Prototype 17 Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Prototype 17 Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Settings and rules

Which map is in use on Prototype 17 Server?

The map is procedural, generated by the game on Prototype 17 Server.

Which settings and rules are in force on Prototype 17 Server?

Gather rate is not given in the name for Prototype 17 Server. No group limit is given. It plays as survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. This server has VAC switched on.

Wipe times

Which days and times does Prototype 17 Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Prototype 17 Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 14 hours.

What happens on Prototype 17 Server when wipe day arrives?

The average peak across its recent wipes was 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

What sort of population does Prototype 17 Server carry?

Prototype 17 Server is offline at the moment; the last sighting was 37 days 13 hours ago.

What position does Prototype 17 Server hold among Rust servers?

The last seven days of player hours rank Prototype 17 Server at #15,481, in the top 67% of ranked servers.

How to join

What do you do to join Prototype 17 Server?

Open the console in Rust with F1, then type client.connect 94.229.19.79:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players It holds 10 players.
v2362
Protocol Joining needs game protocol 2362 on your copy of the game.
ptrak
Networking Networking runs on RakNet, the game's standard layer.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag This is no standard Rust tag: a plugin or the owner added it.
stok
Custom tag This is no standard Rust tag: a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.