Rust Wipe StatsWipe forecast
Now 86,322 players 11,829 servers 405 fresh wipes in 3 h

Local forecast

Rust Devblog Server

Offline 94.229.24.69:28015 checked 17d ago

moddedcarbon

Current conditions

observed 17d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,602
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
55/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
94/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
33/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average
105/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
339/ 350

Quick answers

from the figures on this page

Server details

How reliable is Rust Devblog Server, and is it online now?

Right now Rust Devblog Server is down; the last sighting was 17 days 17 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 12 October 2026 it was first recorded by Rust Wipe Stats.

What location is Rust Devblog Server based in?

There is no published region for Rust Devblog Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 94.229.24.69:28015.

What version of Rust is running on Rust Devblog Server?

On Rust Devblog Server you will find Rust network protocol 2362, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do Rust Devblog Server's tags tell you?

These are the tags Rust Devblog Server publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): RakNet is the network layer, as standard for the game; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; hil2cpp (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it; stok (Custom tag): Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Rust Devblog Server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Rust Devblog Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Map and rules

What map is Rust Devblog Server on?

A procedural map, generated by the game, runs on Rust Devblog Server.

Which settings and rules are in force on Rust Devblog Server?

Gather rate is not given in the name for Rust Devblog Server. Group limits: none published. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. Carbon are the plugin frameworks it runs. Valve anti-cheat (VAC) is off on this server.

Wipe days

When does Rust Devblog Server wipe?

Too few wipes on Rust Devblog Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 31 days 21 hours.

Player counts

What sort of population does Rust Devblog Server carry?

Rust Devblog Server is offline at the moment; the last sighting was 17 days 17 hours ago.

What position does Rust Devblog Server hold among Rust servers?

Player hours over the past week put Rust Devblog Server at #15,602, inside the top 71% of all ranked servers.

Getting in

What do you do to join Rust Devblog Server?

Enter client.connect 94.229.24.69:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players It holds 10 players.
v2362
Protocol Your game must run protocol 2362 to get in.
ptrak
Networking RakNet is the network layer, as standard for the game.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Other

hil2cpp
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.
stok
Custom tag Neither standard Rust nor Facepunch defines this tag: the owner or a plugin supplied it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.