Local forecast
Rust Devblog Server
Offline 94.229.27.161:28015 checked 12d ago
Current conditions
observed 12d agoplayers now
10% full
- 7-day average
- 0
- peak –
- Rank
- #14,089
- top 65%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How reliable is Rust Devblog Server, and is it online now?
Right now Rust Devblog Server is down; the last sighting was 12 days ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 16 October 2026 it was first recorded by Rust Wipe Stats.
In which location does Rust Devblog Server sit?
There is no published region for Rust Devblog Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 94.229.27.161:28015.
What Rust version is Rust Devblog Server on?
On Rust Devblog Server you will find Rust network protocol 2362, hosted on Windows. To join you need the same protocol, and Steam handles the update.
Server tags
What do Rust Devblog Server's tags tell you?
For the game's server browser, Rust Devblog Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Which Rust Wipe Stats filters and lists carry Rust Devblog Server?
The Rust Wipe Stats lists that include Rust Devblog Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Map and rules
What map is Rust Devblog Server on?
The map is procedural, generated by the game on Rust Devblog Server.
What settings does Rust Devblog Server use, and what rules does it enforce?
The name of Rust Devblog Server says nothing about gather rate. The server lists no group limit. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.
Wipe days
Which days and times does Rust Devblog Server schedule its wipes for?
Too few wipes on Rust Devblog Server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 30 days 4 hours is how long the current world has been running.
Population history
Is Rust Devblog Server busy or quiet?
At this moment Rust Devblog Server is down, having last been seen 12 days ago.
Where does Rust Devblog Server sit in the rankings?
Ranked #14,089 on seven-day player hours, Rust Devblog Server is in the top 65% of all ranked servers.
How to join
What do you do to join Rust Devblog Server?
Open the console in Rust with F1, then type client.connect 94.229.27.161:28015 to join. On this page, Launch Rust does the same through Steam.