Local forecast
Local Test Server
Offline 94.238.178.155:28015 checked 43d ago
Current conditions
observed 43d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,076
- no region published
- Last wipe
- 44d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is Local Test Server online at the moment, and how consistent is its uptime?
Last seen 43 days 19 hours ago, Local Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 14 September 2026 it was first recorded by Rust Wipe Stats.
Where does Local Test Server run from?
For Local Test Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 94.238.178.155:28015.
What Rust version is Local Test Server on?
On Local Test Server you will find Rust network protocol 2633 and build 163794, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Local Test Server's tags tell you?
For the game's server browser, Local Test Server publishes these tags: gmrust (Game mode): The mode is plain Rust survival; mp4 (Max players): Capacity: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Local Test Server?
The Rust Wipe Stats lists that include Local Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Local Test Server?
A procedural map, generated by the game, runs on Local Test Server.
Which settings and rules are in force on Local Test Server?
No gather rate appears in the name Local Test Server. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does Local Test Server wipe?
Its rhythm cannot be read yet, as too few of Local Test Server's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 44 days 21 hours.
Population history
How many players does Local Test Server hold?
Local Test Server is offline at the moment; the last sighting was 43 days 19 hours ago.
How does Local Test Server compare with other Rust servers in the rankings?
Player hours over the past week put Local Test Server at #15,076, inside the top – of all ranked servers.
How to join
How do you get into Local Test Server?
Open the console in Rust with F1, then type client.connect 94.238.178.155:28015 to join. On this page, Launch Rust does the same through Steam.