Rust Wipe StatsWipe forecast
Now 32,896 players 11,657 servers 79 fresh wipes in 3 h

Local forecast

Rust Devblog Server

Offline 94.249.198.156:28015 checked 4d ago

moddedcarbon

Current conditions

observed 4d ago
1 / 10
players now
Offline H 1 · avg 0 7-day high and average

10% full

7-day average
0
peak 1
Rank
#9,820
top 44%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 153 on average
36/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
42/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
10/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
1/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
0/ 1000

Quick answers

from the figures on this page

About the server

Is Rust Devblog Server online at the moment, and how consistent is its uptime?

Last seen 4 days 18 hours ago, Rust Devblog Server is offline now. It was up for 15 of 168 hours across the last 7 full days, 9% of the time. It came to Rust Wipe Stats's notice first on 16 October 2026.

Where does Rust Devblog Server run from?

For Rust Devblog Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 94.249.198.156:28015 is its address.

What Rust version is Rust Devblog Server on?

On Rust Devblog Server you will find Rust network protocol 2362, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Rust Devblog Server?

The server browser reads these tags from Rust Devblog Server: gmrust (Game mode): The mode is plain Rust survival; mp10 (Max players): Capacity: 10; v2362 (Protocol): Your game must run protocol 2362 to get in; ptrak (Networking): The standard RakNet layer carries the connection; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; hil2cpp (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Rust Devblog Server?

The Rust Wipe Stats lists that include Rust Devblog Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Map and rules

What map is Rust Devblog Server on?

The game generates the map on Rust Devblog Server, a procedural one.

Which settings and rules are in force on Rust Devblog Server?

The name of Rust Devblog Server says nothing about gather rate. No group limit is given. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) is off on this server.

Wipe days

Which days and times does Rust Devblog Server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Rust Devblog Server's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 31 days 3 hours.

Player counts

How many players does Rust Devblog Server hold?

Rust Devblog Server is offline at the moment; the last sighting was 4 days 18 hours ago. Across the past week it peaked at 1 and averaged 0 players.

Where does Rust Devblog Server sit in the rankings?

Player hours over the past week put Rust Devblog Server at #9,820, inside the top 44% of all ranked servers.

Getting in

How do you get into Rust Devblog Server?

Open the console in Rust with F1, then type client.connect 94.249.198.156:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode The mode is plain Rust survival.
mp10
Max players Capacity: 10.
v2362
Protocol Your game must run protocol 2362 to get in.
ptrak
Networking The standard RakNet layer carries the connection.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework it runs.

Other

hil2cpp
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.