Local forecast · EU
Capital of Villages
Online EU 95.129.179.233:28015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 3
- peak 13
- Rank
- #1,770
- top 8% · #699 in EU
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 14h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 14h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 14h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 14h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers, top 24% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 14h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 19 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:43 UK FWThu 1 Oct, 17:43 UTC · 28d ago | 10 | – | running | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on Capital of Villages?
Server fps averaged 34 in the last 48 hours; the lowest was 21. The world held as many as 124,472 entities, buildings and deployables included. Memory use reached 4,287 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
How reliable is Capital of Villages, and is it online now?
As of now, Capital of Villages is online. The uptime it reports puts the last restart about 1 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
Where does Capital of Villages run from?
The EU tag places Capital of Villages in Europe, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 95.129.179.233:28015 is its address.
What Rust version is Capital of Villages on?
Rust network protocol 2635 and build 168909 on Linux is what Capital of Villages runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on Capital of Villages?
The server browser reads these tags from Capital of Villages: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the stock Facepunch game; ^y (Carbon): Carbon is the plugin framework it runs; EU (Europe): Its place in the server browser is Europe. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Capital of Villages appear among the Rust Wipe Stats lists and filters?
Capital of Villages appears in the following Rust Wipe Stats lists: Community Rust servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which map is in use on Capital of Villages?
A procedural map of size 4,500 with seed 19541905, generated by the game, runs on Capital of Villages. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does Capital of Villages use, and what rules does it enforce?
The name of Capital of Villages says nothing about gather rate. Groups fall back to the game's default of 8 players. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. The server browser files it under Community. Carbon are the plugin frameworks it runs. It describes itself as vanilla, meaning no changed rates, kits or rules: this is the stock Facepunch game. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does Capital of Villages schedule its wipes for?
The only wipe Capital of Villages takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 11 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.
What should you expect from wipe day on Capital of Villages?
Its recent wipes drew an average peak of 10 players. The crowd on the latest wipe reached its high 19 hours in.
Player counts
What sort of population does Capital of Villages carry?
The live count for Capital of Villages: 0 players, with 100 slots in total. Averaged over seven days: 3 players, peaking at 13. Its busiest point in the last 48 hours was 15:00 UTC, averaging 4 players.
Where does Capital of Villages sit in the rankings?
Player hours over the last seven days rank Capital of Villages at #1,770, top 8% overall and #699 in Europe.
Getting in
How do you get into Capital of Villages?
Enter client.connect 95.129.179.233:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://m.vk.com/public192151412.