Local forecast
StackedDeck
Online 95.156.213.231:10900 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,276
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:36 UK FWThu 1 Oct, 18:36 UTC · 28d ago | 1 | – | running | 0 |
| Wed 16 Sep, 18:09 UKWed 16 Sep, 17:09 UTC · 43d ago | 3 | halved by day 9 | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does StackedDeck run?
Server fps averaged 10 in the last 48 hours; the lowest was 10. Buildings, deployables and all else in the world took the entity count to a peak of 89,800. Memory use reached 2,966 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is StackedDeck online at the moment, and how consistent is its uptime?
As of now, StackedDeck is online. The uptime it reports puts the last restart about 3 days 10 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does StackedDeck sit?
For StackedDeck, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 95.156.213.231:10900 is its address.
What version of Rust is running on StackedDeck?
Rust network protocol 2635 and build 168909 on Windows is what StackedDeck runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
How should you read the tags on StackedDeck?
These are the tags StackedDeck publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does StackedDeck appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include StackedDeck are: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on StackedDeck?
A procedural map of size 4,000 with seed 4586, generated by the game, runs on StackedDeck. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on StackedDeck?
Gather rate is not given in the name for StackedDeck. The default of 8 players is the group limit here. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
Which days and times does StackedDeck schedule its wipes for?
Its rhythm cannot be read yet, as too few of StackedDeck's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 3 hours.
What should you expect from wipe day on StackedDeck?
Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its high 9 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 9.
Player counts
How many players does StackedDeck hold?
StackedDeck is carrying 0 players at the moment, out of 50 slots. The seven-day average stands at 0 players.
Where does StackedDeck sit in the rankings?
Player hours over the past week put StackedDeck at #15,276, inside the top 69% of all ranked servers.
How to join
How do you get into StackedDeck?
Enter client.connect 95.156.213.231:10900 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
