Rust Wipe StatsWipe forecast
Now 55,398 players 11,709 servers 162 fresh wipes in 3 h

Local forecast

GAMEPLAY-AUDIT-ISOLATED

Offline 95.182.82.154:28715 checked 4d ago

moddedcarbon

Current conditions

observed 4d ago
0 / ?
players now
Offline H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:49 UKSun 25 Oct, 06:49 UTC · 4d ago 0 – running 0
Mon 19 Oct, 12:05 UKMon 19 Oct, 11:05 UTC · 9d ago 0 – 5.8 days 0
Sat 17 Oct, 15:06 UKSat 17 Oct, 14:06 UTC · 11d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
140/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
135/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
188/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
16/ 1000

Quick answers

from the figures on this page

Server details

Is GAMEPLAY-AUDIT-ISOLATED online at the moment, and how consistent is its uptime?

GAMEPLAY-AUDIT-ISOLATED is currently offline, with the last sighting 4 days 3 hours ago. It was up for 1 of 168 hours across the last 7 full days, 1% of the time. It came to Rust Wipe Stats's notice first on 17 October 2026.

What location is GAMEPLAY-AUDIT-ISOLATED based in?

There is no published region for GAMEPLAY-AUDIT-ISOLATED. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.182.82.154:28715.

What Rust version is GAMEPLAY-AUDIT-ISOLATED on?

Rust network protocol 2634 and build 167781 on Windows is what GAMEPLAY-AUDIT-ISOLATED runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do GAMEPLAY-AUDIT-ISOLATED's tags tell you?

These are the tags GAMEPLAY-AUDIT-ISOLATED publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): It holds 0 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry GAMEPLAY-AUDIT-ISOLATED?

These Rust Wipe Stats lists include GAMEPLAY-AUDIT-ISOLATED: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

What map is GAMEPLAY-AUDIT-ISOLATED on?

The game generates the map on GAMEPLAY-AUDIT-ISOLATED, a procedural one.

Which settings and rules are in force on GAMEPLAY-AUDIT-ISOLATED?

No gather rate appears in the name GAMEPLAY-AUDIT-ISOLATED. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is disabled.

Wipe schedule

When does GAMEPLAY-AUDIT-ISOLATED wipe?

No next wipe can be predicted for GAMEPLAY-AUDIT-ISOLATED: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current map and world began 4 days 3 hours.

What happens on GAMEPLAY-AUDIT-ISOLATED when wipe day arrives?

The average peak across its recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Player counts

Is GAMEPLAY-AUDIT-ISOLATED busy or quiet?

At this moment GAMEPLAY-AUDIT-ISOLATED is down, having last been seen 4 days 3 hours ago. Over seven days to now, 0 players on average.

How does GAMEPLAY-AUDIT-ISOLATED compare with other Rust servers in the rankings?

The last seven days of player hours rank GAMEPLAY-AUDIT-ISOLATED at #15,338, in the top 69% of ranked servers.

Getting in

What do you do to join GAMEPLAY-AUDIT-ISOLATED?

Open the console in Rust with F1, then type client.connect 95.182.82.154:28715 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp0
Max players It holds 0 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build It runs game build 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Carbon is the plugin framework it runs.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.