Rust Wipe StatsWipe forecast
Now 65,961 players 11,791 servers 126 fresh wipes in 3 h

Local forecast

KILLFEED-ISOLATED

Offline 95.182.82.154:28925 checked 9d ago

moddedcarbon

Current conditions

observed 9d ago
0 / ?
players now
Offline H – · avg 0 7-day high and average
7-day average
0
peak –
Rank
#15,311
top 70%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 10:23 UKMon 19 Oct, 09:23 UTC · 9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
89/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
96/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
79/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
25/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
18/ 1000

Quick answers

from the figures on this page

Server facts

Is KILLFEED-ISOLATED online at the moment, and how consistent is its uptime?

Right now KILLFEED-ISOLATED is down; the last sighting was 9 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 17 October 2026 it was first recorded by Rust Wipe Stats.

In which location does KILLFEED-ISOLATED sit?

No region is published by KILLFEED-ISOLATED. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 95.182.82.154:28925 is its address.

What Rust version is KILLFEED-ISOLATED on?

On KILLFEED-ISOLATED you will find Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do KILLFEED-ISOLATED's tags tell you?

These are the tags KILLFEED-ISOLATED publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does KILLFEED-ISOLATED appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include KILLFEED-ISOLATED are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What map is KILLFEED-ISOLATED on?

A procedural map, generated by the game, runs on KILLFEED-ISOLATED.

What settings does KILLFEED-ISOLATED use, and what rules does it enforce?

The name of KILLFEED-ISOLATED says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is disabled.

Wipe times

On what schedule does KILLFEED-ISOLATED wipe?

Too few wipes on KILLFEED-ISOLATED are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 12 hours.

What happens on KILLFEED-ISOLATED when wipe day arrives?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population

Is KILLFEED-ISOLATED busy or quiet?

KILLFEED-ISOLATED is offline at the moment; the last sighting was 9 days 11 hours ago.

What position does KILLFEED-ISOLATED hold among Rust servers?

The last seven days of player hours rank KILLFEED-ISOLATED at #15,311, in the top 70% of ranked servers.

Getting in

What do you do to join KILLFEED-ISOLATED?

Open the console in Rust with F1, then type client.connect 95.182.82.154:28925 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp0
Max players Capacity: 0.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.