Local forecast
PROJECT ZERO | Story Co-op Survival
Offline 95.216.93.121:28015 checked 24d ago
Current conditions
observed 24d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,967
- top 71%
- Last wipe
- 56d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Is PROJECT ZERO | Story Co-op Survival online at the moment, and how consistent is its uptime?
PROJECT ZERO | Story Co-op Survival is currently offline, with the last sighting 24 days 17 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does PROJECT ZERO | Story Co-op Survival run from?
No region is published by PROJECT ZERO | Story Co-op Survival. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 95.216.93.121:28015 is its address.
What version of Rust is running on PROJECT ZERO | Story Co-op Survival?
Rust network protocol 2632 and build 162434 on Linux is what PROJECT ZERO | Story Co-op Survival runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do PROJECT ZERO | Story Co-op Survival's tags tell you?
The server browser reads these tags from PROJECT ZERO | Story Co-op Survival: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2632 (Protocol): Game protocol 2632 applies; match it to join; cs162434 (Build): It runs game build 162434; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does PROJECT ZERO | Story Co-op Survival appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include PROJECT ZERO | Story Co-op Survival: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on PROJECT ZERO | Story Co-op Survival?
PROJECT ZERO | Story Co-op Survival runs a procedural map of size 3,500, seed 20470317, made by the game. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on PROJECT ZERO | Story Co-op Survival?
No gather rate appears in the name PROJECT ZERO | Story Co-op Survival. No group setting is published, so the game default of 8 players applies. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does PROJECT ZERO | Story Co-op Survival wipe?
Its rhythm cannot be read yet, as too few of PROJECT ZERO | Story Co-op Survival's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 56 days 17 hours.
Population
Is PROJECT ZERO | Story Co-op Survival busy or quiet?
The last time PROJECT ZERO | Story Co-op Survival was seen was 24 days 17 hours ago; it is offline right now.
What position does PROJECT ZERO | Story Co-op Survival hold among Rust servers?
Ranked #15,967 on seven-day player hours, PROJECT ZERO | Story Co-op Survival is in the top 71% of all ranked servers.
Join the server
What steps let you join PROJECT ZERO | Story Co-op Survival?
Two ways in: press F1 and enter client.connect 95.216.93.121:28015, or join from this page with Launch Rust, which opens Steam and connects you.