Local forecast
FarmRust Test Server
Online 95.217.145.85:30010 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #4,063
- top 18%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 14:03 UKMon 26 Oct, 14:03 UTC · 2d ago | 1 | – | running | 0 |
| Mon 19 Oct, 01:20 UKMon 19 Oct, 00:20 UTC · 10d ago | 3 | held half | 7.6 days | 0 |
| Sun 18 Oct, 13:00 UKSun 18 Oct, 12:00 UTC · 10d ago | 3 | – | 0.5 days | 0 |
| Fri 16 Oct, 22:14 UKFri 16 Oct, 21:14 UTC · 12d ago | 3 | – | 1.6 days | 0 |
| Thu 15 Oct, 21:22 UKThu 15 Oct, 20:22 UTC · 13d ago | 3 | – | 1 days | 0 |
| Thu 15 Oct, 13:56 UKThu 15 Oct, 12:56 UTC · 13d ago | 3 | – | 0.3 days | 2 |
| Sun 11 Oct, 09:50 UKSun 11 Oct, 08:50 UTC · 17d ago | 2 | held half | 4.2 days | 0 |
| Fri 2 Oct, 07:50 UKFri 2 Oct, 06:50 UTC · 27d ago | 4 | halved by day 6 | 9.1 days | 0 |
| Thu 1 Oct, 19:01 UK FWThu 1 Oct, 18:01 UTC · 27d ago | 4 | – | 0.5 days | 1 |
| Thu 1 Oct, 06:52 UKThu 1 Oct, 05:52 UTC · 28d ago | 4 | – | 0.5 days | 1 |
| Wed 30 Sep, 10:22 UKWed 30 Sep, 09:22 UTC · 28d ago | 4 | – | 0.9 days | 3 |
| Tue 29 Sep, 21:41 UKTue 29 Sep, 20:41 UTC · 29d ago | 4 | – | 0.5 days | 0 |
| Tue 29 Sep, 11:07 UKTue 29 Sep, 10:07 UTC · 29d ago | 4 | – | 0.4 days | 3 |
| Fri 25 Sep, 20:11 UKFri 25 Sep, 19:11 UTC · 33d ago | 4 | held half | 3.6 days | 2 |
| Wed 23 Sep, 05:17 UKWed 23 Sep, 04:17 UTC · 36d ago | 9 | held half | 2.6 days | 1 |
| Thu 17 Sep, 21:10 UKThu 17 Sep, 20:10 UTC · 41d ago | 3 | halved by day 3 | 5.3 days | 1 |
| Mon 14 Sep, 21:57 UKMon 14 Sep, 20:57 UTC · 44d ago | 4 | held half | 3 days | 1 |
| Fri 4 Sep, 01:45 UKFri 4 Sep, 00:45 UTC · 55d ago | 2 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is performance good on FarmRust Test Server?
Its average over the last 48 hours was 100 server fps, and it never dropped below 95. Buildings, deployables and all else in the world took the entity count to a peak of 148,649. The peak memory draw was 5,539 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is FarmRust Test Server, and is it online now?
You will find FarmRust Test Server online at the moment. Its reported uptime shows a restart about 3 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does FarmRust Test Server sit?
For FarmRust Test Server, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 95.217.145.85:30010.
What version of Rust is running on FarmRust Test Server?
On FarmRust Test Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Who operates FarmRust Test Server?
FarmRust Test Server and 1 other server we track all publish a farmrust.com hostname, so the same operator most likely runs them.
How should you read the tags on FarmRust Test Server?
These are the tags FarmRust Test Server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): Capacity: 25; ts50 (Group limit): You can have up to 50 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry FarmRust Test Server?
These Rust Wipe Stats lists include FarmRust Test Server: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Map and rules
Which map is in use on FarmRust Test Server?
The game generates the map on FarmRust Test Server, procedural, size 5,000, seed 720144397. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: Custom Map.
What settings does FarmRust Test Server use, and what rules does it enforce?
The name of FarmRust Test Server says nothing about gather rate. You can have 50 players in a group. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does FarmRust Test Server schedule its wipes for?
FarmRust Test Server keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 17 hours is how long the current world has been running.
What happens on FarmRust Test Server when wipe day arrives?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 0 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.
Population
Is FarmRust Test Server busy or quiet?
Out of 25 slots, FarmRust Test Server has 0 filled right now. Across the past week it peaked at 3 and averaged 0 players. The last 48 hours peak at 17:00 UTC, when the average was 1 players.
Where does FarmRust Test Server sit in the rankings?
Ranked #4,063 on seven-day player hours, FarmRust Test Server is in the top 18% of all ranked servers.
Join the server
What do you do to join FarmRust Test Server?
Two ways in: press F1 and enter client.connect 95.217.145.85:30010, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/NJP2dFaB2c.
