Local forecast
A Rust Server
Online 95.217.59.113:25775 checked 7m ago
Current conditions
observed 7m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #8,133
- top 37%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 15:38 UKWed 7 Oct, 14:38 UTC · 21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does A Rust Server run?
Its average over the last 48 hours was 79 server fps, and it never dropped below 29. Buildings, deployables and all else in the world took the entity count to a peak of 91,245. The peak memory draw was 3,073 MB. Players feel lag when fps drops and the entity count climbs.
Is A Rust Server online at the moment, and how consistent is its uptime?
As of now, A Rust Server is online. The uptime it reports puts the last restart about 2 days 19 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. The first sighting by Rust Wipe Stats was on 6 October 2026.
What location is A Rust Server based in?
There is no published region for A Rust Server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.217.59.113:25775.
What version of Rust is running on A Rust Server?
On A Rust Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on A Rust Server?
For the game's server browser, A Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): Capacity: 20; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does A Rust Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include A Rust Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
What map is A Rust Server on?
A procedural map of size 4,000 with seed 21012115, generated by the game, runs on A Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does A Rust Server use, and what rules does it enforce?
The name of A Rust Server says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does A Rust Server schedule its wipes for?
Too few wipes on A Rust Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 21 days 17 hours is how long the current world has been running.
What should you expect from wipe day on A Rust Server?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
How many players does A Rust Server hold?
Out of 20 slots, A Rust Server has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
How does A Rust Server compare with other Rust servers in the rankings?
The last seven days of player hours rank A Rust Server at #8,133, in the top 37% of ranked servers.
Getting in
What do you do to join A Rust Server?
Enter client.connect 95.217.59.113:25775 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.