Local forecast
ServerName
Offline 95.24.76.179:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
50% full
- 7-day average
- 1
- peak 1
- Rank
- #6,226
- top 28%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is ServerName, and is it online now?
ServerName is currently offline, with the last sighting 4 days 3 hours ago. In the last 6 full days it stayed up 22 of 144 hours, 15% of the time. It came to Rust Wipe Stats's notice first on 22 October 2026.
Where does ServerName run from?
No region is published by ServerName. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 95.24.76.179:28015 is its address.
What Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do ServerName's tags tell you?
The server browser reads these tags from ServerName: gmrust (Game mode): The mode is plain Rust survival; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry ServerName?
ServerName appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Settings and rules
What map is ServerName on?
A procedural map, generated by the game, runs on ServerName.
What settings does ServerName use, and what rules does it enforce?
Gather rate is not given in the name for ServerName. The default of 8 players is the group limit here. It plays as survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe times
When does ServerName wipe?
Too few wipes on ServerName are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 6 days 23 hours.
Player counts
How many players does ServerName hold?
ServerName is offline at the moment; the last sighting was 4 days 3 hours ago. Across the past week it peaked at 1 and averaged 1 players.
What position does ServerName hold among Rust servers?
Player hours over the past week put ServerName at #6,226, inside the top 28% of all ranked servers.
Join the server
How do you get into ServerName?
Enter client.connect 95.24.76.179:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.