Rust Wipe StatsWipe forecast
Now 67,217 players 11,710 servers 109 fresh wipes in 3 h

Local forecast

Testing server

Offline 95.26.136.240:28015 checked 40d ago

teams off moddedoxidehardcore

Current conditions

observed 40d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#14,458
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average
1/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
0/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
3/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
1/ 50
3/ 100
ShockRust | Blue | NoLimit no group limit · 155 on average
172/ 500

Quick answers

from the figures on this page

About the server

Is Testing server online at the moment, and how consistent is its uptime?

Right now Testing server is down; the last sighting was 40 days 20 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.

Where does Testing server run from?

There is no published region for Testing server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 95.26.136.240:28015.

What version of Rust is running on Testing server?

Rust network protocol 2633 and build 164530 on Windows is what Testing server runs. Steam updates your game for you; the protocol must match to join.

Server tags

What do Testing server's tags tell you?

For the game's server browser, Testing server publishes these tags: gmhardcore (Game mode): This runs hardcore, a harsher set of rules; mp1 (Max players): 1 player slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Testing server appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include Testing server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Settings and rules

Which map is in use on Testing server?

The map is procedural, generated by the game on Testing server.

What settings does Testing server use, and what rules does it enforce?

No gather rate appears in the name Testing server. Group limits: none published. It plays as hardcore, Facepunch's hardest mode. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

Which days and times does Testing server schedule its wipes for?

Too few wipes on Testing server are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 43 days 20 hours.

Population history

What sort of population does Testing server carry?

The last time Testing server was seen was 40 days 20 hours ago; it is offline right now.

Where does Testing server sit in the rankings?

The last seven days of player hours rank Testing server at #14,458, in the top – of ranked servers.

Getting in

What do you do to join Testing server?

Open the console in Rust with F1, then type client.connect 95.26.136.240:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode This runs hardcore, a harsher set of rules.
mp1
Max players 1 player slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.