Rust Wipe StatsWipe forecast
Now 69,659 players 11,803 servers 133 fresh wipes in 3 h

Local forecast

Testing server

Offline 95.26.136.6:28015 checked 41d ago

teams off moddedoxidehardcore

Current conditions

observed 41d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#13,350
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 9 on average
3/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
1/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
2/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
1/ 50
2/ 100
ShockRust | Blue | NoLimit no group limit · 164 on average
100/ 500

Quick answers

from the figures on this page

About the server

How reliable is Testing server, and is it online now?

Last seen 41 days 12 hours ago, Testing server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 16 September 2026.

In which location does Testing server sit?

There is no published region for Testing server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 95.26.136.6:28015.

What version of Rust is running on Testing server?

On Testing server you will find Rust network protocol 2633 and build 163794, hosted on Windows. To join you need the same protocol, and Steam handles the update.

Server tags

What do Testing server's tags tell you?

The server browser reads these tags from Testing server: gmhardcore (Game mode): This runs hardcore, a harsher set of rules; mp1 (Max players): 1 player slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Where does Testing server appear among the Rust Wipe Stats lists and filters?

Testing server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Rules and settings

What map is Testing server on?

The map is procedural, generated by the game on Testing server.

Which settings and rules are in force on Testing server?

No gather rate appears in the name Testing server. The server lists no group limit. hardcore is the game mode, Facepunch's hardest mode. Raiding and player combat are both allowed. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe days

On what schedule does Testing server wipe?

Its rhythm cannot be read yet, as too few of Testing server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 6 hours.

Population history

What sort of population does Testing server carry?

Testing server is offline at the moment; the last sighting was 41 days 12 hours ago.

How does Testing server compare with other Rust servers in the rankings?

The last seven days of player hours rank Testing server at #13,350, in the top – of ranked servers.

Getting in

What steps let you join Testing server?

Two ways in: press F1 and enter client.connect 95.26.136.6:28015, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode This runs hardcore, a harsher set of rules.
mp1
Max players 1 player slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.