Rust Wipe StatsWipe forecast
Now 89,289 players 11,829 servers 41 fresh wipes in 3 h

Local forecast

Testing server

Offline 95.26.144.122:28015 checked 43d ago

teams off moddedoxidehardcore

Current conditions

observed 43d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#13,258
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average
1/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
1/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
2/ 50
1/ 100
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500

Quick answers

from the figures on this page

About the server

Is Testing server online at the moment, and how consistent is its uptime?

Testing server is currently offline, with the last sighting 43 days 2 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 15 September 2026.

Where does Testing server run from?

For Testing server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 95.26.144.122:28015 is its address.

What Rust version is Testing server on?

Rust network protocol 2633 and build 163794 on Windows is what Testing server runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

What do Testing server's tags tell you?

These are the tags Testing server publishes for the game's server browser to read: gmhardcore (Game mode): This runs hardcore, a harsher set of rules; mp1 (Max players): 1 player slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Game protocol 2633 applies; match it to join; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry Testing server?

These Rust Wipe Stats lists include Testing server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Rules and settings

Which map is in use on Testing server?

A procedural map, generated by the game, runs on Testing server.

What settings does Testing server use, and what rules does it enforce?

No gather rate appears in the name Testing server. No group limit is given. It plays as hardcore, Facepunch's hardest mode. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe times

Which days and times does Testing server schedule its wipes for?

Its rhythm cannot be read yet, as too few of Testing server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 44 days 3 hours is how long the current world has been running.

Player counts

Is Testing server busy or quiet?

At this moment Testing server is down, having last been seen 43 days 2 hours ago.

Where does Testing server sit in the rankings?

Ranked #13,258 on seven-day player hours, Testing server is in the top – of all ranked servers.

Getting in

What do you do to join Testing server?

Open the console in Rust with F1, then type client.connect 95.26.144.122:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode This runs hardcore, a harsher set of rules.
mp1
Max players 1 player slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol Game protocol 2633 applies; match it to join.
cs163794
Build Build 163794 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.