Local forecast
Testing server
Offline 95.26.145.163:28015 checked 4d ago
Current conditions
observed 4d agoplayers now
100% full
- 7-day average
- 1
- peak 1
- Rank
- #12,044
- top 54%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Is Testing server online at the moment, and how consistent is its uptime?
Testing server is currently offline, with the last sighting 4 days 6 hours ago. It was up for 0 of 72 hours across the last 3 full days, 0% of the time. It came to Rust Wipe Stats's notice first on 25 October 2026.
Where does Testing server run from?
No region is published by Testing server. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.26.145.163:28015.
What version of Rust is running on Testing server?
On Testing server you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Testing server's tags tell you?
For the game's server browser, Testing server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry Testing server?
These Rust Wipe Stats lists include Testing server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
What settings does Testing server use, and what rules does it enforce?
The name of Testing server says nothing about gather rate. Groups fall back to the game's default of 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. This server has VAC switched on.
Wipe days
When does Testing server wipe?
Its rhythm cannot be read yet, as too few of Testing server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 7 hours.
Population history
Is Testing server busy or quiet?
The last time Testing server was seen was 4 days 6 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
How does Testing server compare with other Rust servers in the rankings?
Ranked #12,044 on seven-day player hours, Testing server is in the top 54% of all ranked servers.
How to join
What steps let you join Testing server?
Enter client.connect 95.26.145.163:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.