Rust Wipe StatsWipe forecast
Now 35,915 players 11,620 servers 77 fresh wipes in 3 h

Local forecast

Testing server

Offline 95.26.147.207:28015 checked 40d ago

teams off moddedoxidehardcore

Current conditions

observed 40d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#13,262
no region published
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet

Next wipe

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average
5/ 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average
2/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
0/ 50
0/ 100
ShockRust | Blue | NoLimit no group limit · 157 on average
85/ 500

Quick answers

from the figures on this page

About the server

Is Testing server online at the moment, and how consistent is its uptime?

Last seen 40 days 6 hours ago, Testing server is offline now. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 17 September 2026.

Where does Testing server run from?

No region is published by Testing server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 95.26.147.207:28015 is its address.

What Rust version is Testing server on?

On Testing server you will find Rust network protocol 2633 and build 164530, hosted on Windows. Steam updates your game for you; the protocol must match to join.

Server tags

How should you read the tags on Testing server?

The server browser reads these tags from Testing server: gmhardcore (Game mode): This runs hardcore, a harsher set of rules; mp1 (Max players): 1 player slots are available; ts0 (Group limit): Teams are disabled; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Build 164530 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Testing server appear among the Rust Wipe Stats lists and filters?

Testing server appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Rules and settings

What map is Testing server on?

The map is procedural, generated by the game on Testing server.

What settings does Testing server use, and what rules does it enforce?

No gather rate appears in the name Testing server. No group limit is given. This server runs hardcore, Facepunch's hardest mode. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does Testing server schedule its wipes for?

The record of Testing server's wipes is too thin yet to show its rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 40 days 7 hours is how long the current world has been running.

Population

How many players does Testing server hold?

At this moment Testing server is down, having last been seen 40 days 6 hours ago.

Where does Testing server sit in the rankings?

Ranked #13,262 on seven-day player hours, Testing server is in the top – of all ranked servers.

Getting in

How do you get into Testing server?

Open the console in Rust with F1, then type client.connect 95.26.147.207:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode This runs hardcore, a harsher set of rules.
mp1
Max players 1 player slots are available.
ts0
Group limit Teams are disabled.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Build 164530 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region has been set.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.