Rust Wipe StatsWipe forecast
Now 48,663 players 11,668 servers 118 fresh wipes in 3 h

Local forecast

Local server 261 — Procedural

Offline 95.27.85.121:28015 checked 20d ago

modded

Current conditions

observed 20d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 03:03 UKThu 8 Oct, 02:03 UTC · 21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
107/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
182/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
60/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
5/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000

Quick answers

from the figures on this page

Server details

Is Local server 261 — Procedural online at the moment, and how consistent is its uptime?

Last seen 20 days 9 hours ago, Local server 261 — Procedural is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 7 October 2026.

Where does Local server 261 — Procedural run from?

For Local server 261 — Procedural, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 95.27.85.121:28015 is its address.

What Rust version is Local server 261 — Procedural on?

Rust network protocol 2332 on Windows is what Local server 261 — Procedural runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

Which meaning sits behind each tag on Local server 261 — Procedural?

The server browser reads these tags from Local server 261 — Procedural: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): Capacity: 10; v2332 (Protocol): Joining needs game protocol 2332 on your copy of the game; ptrak (Networking): The standard RakNet layer carries the connection; oxide (Oxide): Oxide, known too as uMod, provides the plugin framework; modded (Modded): Modded is its category, with plugins or settings changing the game; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Local server 261 — Procedural?

The Rust Wipe Stats lists that include Local server 261 — Procedural are: Modded Rust servers. Find it on the server list under Type: Modded.

Map and rules

Which map is in use on Local server 261 — Procedural?

A procedural map, generated by the game, runs on Local server 261 — Procedural.

Which settings and rules are in force on Local server 261 — Procedural?

Gather rate is not given in the name for Local server 261 — Procedural. No group limit is given. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. This server runs with VAC switched off.

Wipe times

When does Local server 261 — Procedural wipe?

Its rhythm cannot be read yet, as too few of Local server 261 — Procedural's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 21 days 7 hours is how long the current world has been running.

What should you expect from wipe day on Local server 261 — Procedural?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its high 0 hours in.

Population history

Is Local server 261 — Procedural busy or quiet?

Local server 261 — Procedural is offline at the moment; the last sighting was 20 days 9 hours ago.

Where does Local server 261 — Procedural sit in the rankings?

The last seven days of player hours rank Local server 261 — Procedural at #15,842, in the top 72% of ranked servers.

Getting in

What steps let you join Local server 261 — Procedural?

Enter client.connect 95.27.85.121:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players Capacity: 10.
v2332
Protocol Joining needs game protocol 2332 on your copy of the game.
ptrak
Networking The standard RakNet layer carries the connection.

Mods and access

oxide
Oxide Oxide, known too as uMod, provides the plugin framework.
modded
Modded Modded is its category, with plugins or settings changing the game.

Other

h955eb6e7
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard ones.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.