Local forecast
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+
Online 95.31.130.21:28015 checked 32m ago
Current conditions
observed 32m agoplayers now
0% full
- 7-day average
- 1
- peak 6
- Rank
- #2,744
- top 12%
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 13h
- Fri 30 Oct, 15:01 UK · 15:01 UTC
Next wipe
from its schedule tagFriday 30 October, 15:01 UK · 15:01 UTC
in 13h
Its biweekly schedule tag · low confidence
Coming wipes
- Fri 30 Oct 15:01 UK · 15:01 UTC 13h
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 17h FW
- Fri 13 Nov 15:01 UK · 15:01 UTC 14d 13h
- Fri 27 Nov 15:01 UK · 15:01 UTC 28d 13h
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 17h FW
- Fri 11 Dec 15:01 UK · 15:01 UTC 42d 13h
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:01 UK · 15:01 UTC, in 13h. Its biweekly schedule tag · low confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:01 UKFri 16 Oct, 15:01 UTC · 13d ago | 6 | – | running | 2 |
| Sat 3 Oct, 12:48 UKSat 3 Oct, 11:48 UTC · 26d ago | 9 | halved by day 3 | 13.1 days | 3 |
| Thu 1 Oct, 18:46 UK FWThu 1 Oct, 17:46 UTC · 28d ago | 9 | – | 1.8 days | 0 |
| Sat 19 Sep, 10:32 UKSat 19 Sep, 09:32 UTC · 40d ago | 6 | held half | 12.3 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ run?
Across the last 48 hours the average was 57 server fps, with a floor of 39. At its peak the world had 151,488 entities, counting buildings, deployables and the rest. Memory use reached 5,311 MB at its peak. Players feel lag when fps drops and the entity count climbs.
Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ online at the moment, and how consistent is its uptime?
As of now, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is online. Going by its reported uptime, the last restart was about 18 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ sit?
No region is published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.31.130.21:28015.
What version of Rust is running on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
On PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
How should you read the tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
These are the tags PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^b (Biweekly): The cycle is two weeks between wipes; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard ones. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ appear among the Rust Wipe Stats lists and filters?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ appears in the following Rust Wipe Stats lists: 3x Rust servers, Modded Rust servers, Rust PvE servers, live and Rust servers with zombies. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Map and rules
Which map is in use on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
The game generates the map on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, procedural, size 4,500, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. You will see the map named Custom Map.
What settings does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ use, and what rules does it enforce?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ sets gather at 3x, according to its own name. The default of 8 players is the group limit here. This server runs pve, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ wipe?
Too few of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s wipes are on record for the schedule to be confirmed, so its tag guides the prediction. Friday 30 October at 15:01 UTC is when its next wipe is due. The current map and world began 13 days 10 hours. Its tags list a wipe every two weeks.
What happens on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ when wipe day arrives?
Its recent wipes drew an average peak of 8 players. 25 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it did not hold, the crowd dropped under half by day 3.
Population history
Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ busy or quiet?
The live count for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: 0 players, with 200 slots in total. Across the past week it peaked at 6 and averaged 1 players. Its busiest point in the last 48 hours was 16:00 UTC, averaging 5 players.
What position does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ hold among Rust servers?
Player hours over the past week put PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ at #2,744, inside the top 12% of all ranked servers.
Getting in
How do you get into PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
Enter client.connect 95.31.130.21:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. You can find its website at https://mars.gamestores.app.