Local forecast
Development Server
Offline 95.47.113.106:28015 checked 37d ago
Current conditions
observed 37d agoplayers now
50% full
- 7-day average
- 0
- peak –
- Rank
- #14,143
- no region published
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 15:49 UKSun 20 Sep, 14:49 UTC · 37d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How reliable is Development Server, and is it online now?
Development Server is currently offline, with the last sighting 37 days 11 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. The first sighting by Rust Wipe Stats was on 20 September 2026.
Where does Development Server run from?
There is no published region for Development Server. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 95.47.113.106:28015 is its address.
What version of Rust is running on Development Server?
Rust network protocol 2633 and build 164530 on Windows is what Development Server runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do Development Server's tags tell you?
For the game's server browser, Development Server publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp2 (Max players): 2 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does Development Server appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include Development Server: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is in use on Development Server?
The game generates the map on Development Server, a procedural one.
Which settings and rules are in force on Development Server?
No gather rate appears in the name Development Server. Groups fall back to the game's default of 8 players. This server runs survival, gathering, building and raiding, as the game normally plays. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server runs with VAC switched off.
Wipe times
On what schedule does Development Server wipe?
The record of Development Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 37 days 13 hours is how long the current world has been running.
What happens on Development Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Player counts
Is Development Server busy or quiet?
At this moment Development Server is down, having last been seen 37 days 11 hours ago.
What position does Development Server hold among Rust servers?
The last seven days of player hours rank Development Server at #14,143, in the top – of ranked servers.
Getting in
What do you do to join Development Server?
Open the console in Rust with F1, then type client.connect 95.47.113.106:28015 to join. On this page, Launch Rust does the same through Steam.