Local forecast
BedWars Dev
Offline 95.52.119.35:28015 checked 12d ago
Current conditions
observed 12d agoplayers now
2% full
- 7-day average
- 0
- peak –
- Rank
- #12,848
- top 59%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:15 UKThu 15 Oct, 21:15 UTC · 12d ago | 2 | – | running | 2 |
| Tue 13 Oct, 20:39 UKTue 13 Oct, 19:39 UTC · 14d ago | 2 | held half | 2.1 days | 0 |
| Sun 11 Oct, 21:11 UKSun 11 Oct, 20:11 UTC · 16d ago | 2 | – | 2 days | 0 |
| Sun 11 Oct, 00:32 UKSat 10 Oct, 23:32 UTC · 17d ago | 2 | – | 0.9 days | 0 |
| Thu 8 Oct, 00:05 UKWed 7 Oct, 23:05 UTC · 20d ago | 2 | held half | 3 days | 0 |
| Wed 7 Oct, 08:40 UKWed 7 Oct, 07:40 UTC · 21d ago | 2 | – | 0.6 days | 1 |
| Tue 6 Oct, 22:17 UKTue 6 Oct, 21:17 UTC · 21d ago | 2 | – | 0.4 days | 0 |
| Mon 5 Oct, 21:44 UKMon 5 Oct, 20:44 UTC · 22d ago | 3 | – | 1 days | 3 |
| Sun 4 Oct, 18:36 UKSun 4 Oct, 17:36 UTC · 23d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How reliable is BedWars Dev, and is it online now?
Last seen 12 days 9 hours ago, BedWars Dev is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 1 October 2026.
Where does BedWars Dev run from?
No region is published by BedWars Dev. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 95.52.119.35:28015.
What Rust version is BedWars Dev on?
Rust network protocol 2634 and build 166652 on Windows is what BedWars Dev runs. Steam updates your game for you; the protocol must match to join.
Lists and tags
What do BedWars Dev's tags tell you?
These are the tags BedWars Dev publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does BedWars Dev appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include BedWars Dev: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
What settings does BedWars Dev use, and what rules does it enforce?
The name of BedWars Dev says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does BedWars Dev wipe?
There is no next wipe to predict, because BedWars Dev wipes at irregular times. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. 12 days 10 hours is how long the current world has been running.
What should you expect from wipe day on BedWars Dev?
The average peak across its recent wipes was 2 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
Population
How many players does BedWars Dev hold?
At this moment BedWars Dev is down, having last been seen 12 days 9 hours ago.
How does BedWars Dev compare with other Rust servers in the rankings?
Player hours over the past week put BedWars Dev at #12,848, inside the top 59% of all ranked servers.
Getting in
How do you get into BedWars Dev?
Two ways in: press F1 and enter client.connect 95.52.119.35:28015, or join from this page with Launch Rust, which opens Steam and connects you.