Local forecast
My Rust Server - Test
Offline 96.2.164.37:28015 checked 6d ago
Current conditions
observed 6d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,960
- top 70%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:46 UKSat 24 Oct, 21:46 UTC · 10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is My Rust Server - Test online at the moment, and how consistent is its uptime?
Last seen 6 days 8 hours ago, My Rust Server - Test is offline now. It was up for 31 of 168 hours across the last 7 full days, 18% of the time. It came to Rust Wipe Stats's notice first on 24 October 2026.
What location is My Rust Server - Test based in?
There is no published region for My Rust Server - Test. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 96.2.164.37:28015 is its address.
What version of Rust is running on My Rust Server - Test?
Rust network protocol 2635 and build 168909 on Windows is what My Rust Server - Test runs. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on My Rust Server - Test?
For the game's server browser, My Rust Server - Test publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry My Rust Server - Test?
My Rust Server - Test appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Map and rules
Which map is in use on My Rust Server - Test?
A procedural map of size 3,500 with seed 352165132, generated by the game, runs on My Rust Server - Test. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does My Rust Server - Test use, and what rules does it enforce?
The name of My Rust Server - Test says nothing about gather rate. No group setting is published, so the game default of 8 players applies. It plays as survival, gather, build, raid: the standard game. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does My Rust Server - Test schedule its wipes for?
Its rhythm cannot be read yet, as too few of My Rust Server - Test's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. 10 days 17 hours is how long the current world has been running.
What happens on My Rust Server - Test when wipe day arrives?
Its recent wipes drew an average peak of 2 players. Peak numbers on the latest wipe arrived 23 hours after the reset.
Population history
What sort of population does My Rust Server - Test carry?
The last time My Rust Server - Test was seen was 6 days 8 hours ago; it is offline right now. The seven-day average stands at 0 players.
How does My Rust Server - Test compare with other Rust servers in the rankings?
Player hours over the past week put My Rust Server - Test at #15,960, inside the top 70% of all ranked servers.
Getting in
What steps let you join My Rust Server - Test?
Open the console in Rust with F1, then type client.connect 96.2.164.37:28015 to join. On this page, Launch Rust does the same through Steam.