Local forecast
Hello Darkness PVE
Offline 97.171.185.161:28015 checked 1d ago
Current conditions
observed 1d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69%
- Last wipe
- 9d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does Hello Darkness PVE hold a steady performance?
Server fps averaged 61 in the last 48 hours; the lowest was 52. Buildings, deployables and all else in the world took the entity count to a peak of 121,515. The peak memory draw was 3,223 MB. Players feel lag when fps drops and the entity count climbs.
How reliable is Hello Darkness PVE, and is it online now?
Last seen 39 hours ago, Hello Darkness PVE is offline now. The uptime it reports puts the last restart about 11 hours ago. In the last 1 full day it stayed up 0 of 24 hours, 0% of the time. On 27 October 2026 it was first recorded by Rust Wipe Stats.
What location is Hello Darkness PVE based in?
No region is published by Hello Darkness PVE. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 97.171.185.161:28015 is its address.
What Rust version is Hello Darkness PVE on?
On Hello Darkness PVE you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do Hello Darkness PVE's tags tell you?
The server browser reads these tags from Hello Darkness PVE: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does Hello Darkness PVE appear among the Rust Wipe Stats lists and filters?
Hello Darkness PVE appears in the following Rust Wipe Stats lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is in use on Hello Darkness PVE?
Hello Darkness PVE runs a procedural map of size 4,500, seed 1470027, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page.
What settings does Hello Darkness PVE use, and what rules does it enforce?
Gather rate is not given in the name for Hello Darkness PVE. Groups fall back to the game's default of 8 players. It plays as survival, gathering, building and raiding, as the game normally plays. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
Which days and times does Hello Darkness PVE schedule its wipes for?
Too few wipes on Hello Darkness PVE are logged to establish a rhythm. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 9 days 3 hours.
Population
What sort of population does Hello Darkness PVE carry?
At this moment Hello Darkness PVE is down, having last been seen 39 hours ago. The average for the past week is 0 players.
How does Hello Darkness PVE compare with other Rust servers in the rankings?
The last seven days of player hours rank Hello Darkness PVE at #15,341, in the top 69% of ranked servers.
Getting in
What do you do to join Hello Darkness PVE?
Open the console in Rust with F1, then type client.connect 97.171.185.161:28015 to join. On this page, Launch Rust does the same through Steam.