Rust Wipe StatsWipe forecast
Now 69,659 players 11,803 servers 125 fresh wipes in 3 h

Local forecast

JustifiedGamingDotCom

Online 97.87.129.151:28015 checked 12m ago

moddedoxide

Current conditions

observed 12m ago
0 / 50
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#15,241
top 69%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:58 UKFri 2 Oct, 00:58 UTC · 25d ago 2 – running 0
Tue 29 Sep, 06:11 UKTue 29 Sep, 05:11 UTC · 28d ago 1 halved by day 1 2.8 days 0
Thu 24 Sep, 07:43 UKThu 24 Sep, 06:43 UTC · 33d ago 1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
100/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
110/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
29/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
96/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
34/ 1000

Quick answers

from the figures on this page

About the server

Does JustifiedGamingDotCom hold a steady performance?

Across the last 48 hours the average was 51 server fps, with a floor of 45. Buildings, deployables and all else in the world took the entity count to a peak of 78,989. The peak memory draw was 8,799 MB. A falling fps and a rising entity count show up to players as lag.

How reliable is JustifiedGamingDotCom, and is it online now?

Right now JustifiedGamingDotCom is up and running. The uptime it reports puts the last restart about 15 days 11 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.

Where does JustifiedGamingDotCom run from?

For JustifiedGamingDotCom, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 97.87.129.151:28015 is its address.

What version of Rust is running on JustifiedGamingDotCom?

On JustifiedGamingDotCom you will find Rust network protocol 2634 and build 166494, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Server tags

What do JustifiedGamingDotCom's tags tell you?

The server browser reads these tags from JustifiedGamingDotCom: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does JustifiedGamingDotCom appear among the Rust Wipe Stats lists and filters?

The Rust Wipe Stats lists that include JustifiedGamingDotCom are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on JustifiedGamingDotCom?

The game generates the map on JustifiedGamingDotCom, procedural, size 5,999, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

Which settings and rules are in force on JustifiedGamingDotCom?

The name of JustifiedGamingDotCom says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe schedule

Which days and times does JustifiedGamingDotCom schedule its wipes for?

No next wipe can be predicted for JustifiedGamingDotCom: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 21 hours.

What should you expect from wipe day on JustifiedGamingDotCom?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Player counts

Is JustifiedGamingDotCom busy or quiet?

The live count for JustifiedGamingDotCom: 0 players, with 50 slots in total. Across the past week it peaked at 1 and averaged 0 players.

Where does JustifiedGamingDotCom sit in the rankings?

Player hours over the past week put JustifiedGamingDotCom at #15,241, inside the top 69% of all ranked servers.

How to join

What steps let you join JustifiedGamingDotCom?

Two ways in: press F1 and enter client.connect 97.87.129.151:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://justifiedgaming.com/rust/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp50
Max players Capacity: 50.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Build 166494 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code This server carries no region code.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.