Local forecast
JustifiedGamingDotCom
Online 97.87.129.151:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,241
- top 69%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
Next wipe
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:58 UKFri 2 Oct, 00:58 UTC · 25d ago | 2 | – | running | 0 |
| Tue 29 Sep, 06:11 UKTue 29 Sep, 05:11 UTC · 28d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Thu 24 Sep, 07:43 UKThu 24 Sep, 06:43 UTC · 33d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Does JustifiedGamingDotCom hold a steady performance?
Across the last 48 hours the average was 51 server fps, with a floor of 45. Buildings, deployables and all else in the world took the entity count to a peak of 78,989. The peak memory draw was 8,799 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is JustifiedGamingDotCom, and is it online now?
Right now JustifiedGamingDotCom is up and running. The uptime it reports puts the last restart about 15 days 11 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does JustifiedGamingDotCom run from?
For JustifiedGamingDotCom, no region is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 97.87.129.151:28015 is its address.
What version of Rust is running on JustifiedGamingDotCom?
On JustifiedGamingDotCom you will find Rust network protocol 2634 and build 166494, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Server tags
What do JustifiedGamingDotCom's tags tell you?
The server browser reads these tags from JustifiedGamingDotCom: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does JustifiedGamingDotCom appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include JustifiedGamingDotCom are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is in use on JustifiedGamingDotCom?
The game generates the map on JustifiedGamingDotCom, procedural, size 5,999, seed 1337. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.
Which settings and rules are in force on JustifiedGamingDotCom?
The name of JustifiedGamingDotCom says nothing about gather rate. The default of 8 players is the group limit here. This server runs survival, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does JustifiedGamingDotCom schedule its wipes for?
No next wipe can be predicted for JustifiedGamingDotCom: it wipes at irregular times. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 21 hours.
What should you expect from wipe day on JustifiedGamingDotCom?
The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Player counts
Is JustifiedGamingDotCom busy or quiet?
The live count for JustifiedGamingDotCom: 0 players, with 50 slots in total. Across the past week it peaked at 1 and averaged 0 players.
Where does JustifiedGamingDotCom sit in the rankings?
Player hours over the past week put JustifiedGamingDotCom at #15,241, inside the top 69% of all ranked servers.
How to join
What steps let you join JustifiedGamingDotCom?
Two ways in: press F1 and enter client.connect 97.87.129.151:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://justifiedgaming.com/rust/ is its website.