Rust Wipe StatsWipe forecast
Now 30,176 players 11,635 servers 70 fresh wipes in 3 h

Local forecast

Chrayntopia-dev

Offline 98.142.0.118:28015 checked 1d ago

moddedcarbon

Current conditions

observed 1d ago
0 / ?
players now
Offline H 2 · avg 0 7-day high and average
7-day average
0
peak 2
Rank
#9,282
top 42%
Last wipe
8d ago
no schedule published
Next wipe
7d 13h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

a steady gap

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 13h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 13h FW
  2. Thu 12 Nov 12:34 UK · 12:34 UTC 14d 7h
  3. Thu 19 Nov 23:28 UK · 23:28 UTC 21d 18h
  4. Fri 27 Nov 10:22 UK · 10:22 UTC 29d 5h
  5. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 13h FW
  6. Fri 4 Dec 21:17 UK · 21:17 UTC 36d 15h
  7. Sat 12 Dec 08:11 UK · 08:11 UTC 44d 2h

Players

AveragePeak
0123406:0007:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

010020030040006:0007:0008:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 13h. The force wipe · high confidence

7 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctTue 13 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in, with 1 in the queue.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:51 UKWed 21 Oct, 03:51 UTC · 8d ago 3+1 queue – running 0
Tue 13 Oct, 06:07 UKTue 13 Oct, 05:07 UTC · 16d ago 2 halved by day 1 7.9 days 0
Mon 5 Oct, 19:12 UKMon 5 Oct, 18:12 UTC · 23d ago 0 – 7.5 days 0
Tue 29 Sep, 05:44 UKTue 29 Sep, 04:44 UTC · 30d ago 1 halved by day 1 6.6 days 0
Mon 28 Sep, 05:50 UKMon 28 Sep, 04:50 UTC · 31d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
38/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
15/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000

Quick answers

from the figures on this page

Server details

Is performance good on Chrayntopia-dev?

Its average over the last 48 hours was 209 server fps, and it never dropped below 185. Buildings, deployables and all else in the world took the entity count to a peak of 110,412. At most it drew 4,108 MB of memory. Lag is what players call it when fps is low and entities are piling up.

How reliable is Chrayntopia-dev, and is it online now?

Last seen 43 hours ago, Chrayntopia-dev is offline now. The uptime it reports puts the last restart about 23 hours ago. It was up for 131 of 168 hours across the last 7 full days, 78% of the time. The first sighting by Rust Wipe Stats was on 25 September 2026.

In which location does Chrayntopia-dev sit?

No region is published by Chrayntopia-dev. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. You can reach it at 98.142.0.118:28015.

What version of Rust is running on Chrayntopia-dev?

On Chrayntopia-dev you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.

Tags, lists and filters

Which meaning sits behind each tag on Chrayntopia-dev?

These are the tags Chrayntopia-dev publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry Chrayntopia-dev?

The Rust Wipe Stats lists that include Chrayntopia-dev are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is in use on Chrayntopia-dev?

Chrayntopia-dev runs a procedural map of size 4,250, seed 50000, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. Map name, as listed: Custom Map.

What settings does Chrayntopia-dev use, and what rules does it enforce?

The name of Chrayntopia-dev says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gather, build, raid: the standard game. Raiding and player combat are both allowed. You will find it under Modded, with plugins or settings changing the game. It runs these plugin frameworks: Carbon. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does Chrayntopia-dev schedule its wipes for?

About every 7 days is how often Chrayntopia-dev has wiped of late. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 8 days 1 hours.

What should you expect from wipe day on Chrayntopia-dev?

At their busiest, its recent wipes averaged 2 players. 23 hours after the latest wipe the crowd peaked, and 1 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.

Player counts

Is Chrayntopia-dev busy or quiet?

The last time Chrayntopia-dev was seen was 43 hours ago; it is offline right now. Across the past week it peaked at 2 and averaged 0 players.

What position does Chrayntopia-dev hold among Rust servers?

Player hours over the past week put Chrayntopia-dev at #9,282, inside the top 42% of all ranked servers.

Join the server

What do you do to join Chrayntopia-dev?

Enter client.connect 98.142.0.118:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Capacity: 0.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Mods and access

^z
Modded Plugins or settings alter the game here, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.