Local forecast
Private Server
Online 99.111.154.49:28015 checked 1h ago
Current conditions
observed 1h agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #14,062
- top 63%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:27 UKFri 2 Oct, 00:27 UTC · 26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does Private Server hold a steady performance?
Server fps averaged 58 in the last 48 hours; the lowest was 11. The world held as many as 111,591 entities, buildings and deployables included. The peak memory draw was 5,273 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is Private Server, and is it online now?
You will find Private Server online at the moment. Its reported uptime shows a restart about 5 days 15 hours ago. In the last 7 full days it stayed up 155 of 168 hours, 92% of the time. On 29 September 2026 it was first recorded by Rust Wipe Stats.
What location is Private Server based in?
For Private Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 99.111.154.49:28015.
What Rust version is Private Server on?
On Private Server you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on Private Server?
These are the tags Private Server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): Joining requires premium status in Rust. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does Private Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include Private Server are: Modded Rust servers. These filters on the server list will bring it up: Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is Private Server on?
The game generates the map on Private Server, procedural, size 4,400, seed 482450477. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on Private Server?
The name of Private Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Carbon. Joining requires premium status in Rust. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does Private Server wipe?
Its rhythm cannot be read yet, as too few of Private Server's wipes are on record. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 26 days 18 hours.
What should you expect from wipe day on Private Server?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
What sort of population does Private Server carry?
Out of 5 slots, Private Server has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
How does Private Server compare with other Rust servers in the rankings?
Player hours over the past week put Private Server at #14,062, inside the top 63% of all ranked servers.
Getting in
What do you do to join Private Server?
Enter client.connect 99.111.154.49:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. Joining requires premium status in Rust.
