Rust Wipe StatsWipe forecast
Now 72,149 players 11,922 servers 195 fresh wipes in 3 h

Local forecast

RJ - Romeo and Juliet Development

Offline 99.183.144.97:28015 checked 1h ago

moddedcarbon

Current conditions

observed 1h ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,960
top 70%
Last wipe
18h ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

AveragePeakWipe
0123416:0001:0010:0019:0004:0013:00Wiped Tue 3 Nov, 19:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 3 Nov, 19:11 UKTue 3 Nov, 19:11 UTC · 20h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
My Carbon Test Server groups of 8+ · 381 on average
0/ 50
ShockRust | Blue | NoLimit no group limit · 156 on average
214/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 04.11 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11 EU · groups of 16+ · weekly · 122 on average
193/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11 EU · groups of 16+ · monthly · 116 on average
463/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11 EU · groups of 16+ · monthly · 116 on average
106/ 700

Quick answers

from the figures on this page

Server facts

Is RJ - Romeo and Juliet Development online at the moment, and how consistent is its uptime?

Right now RJ - Romeo and Juliet Development is down; the last sighting was 1 hours ago. In the last 3 full days it stayed up 72 of 72 hours, 100% of the time. On 31 October 2026 it was first recorded by Rust Wipe Stats.

In which location does RJ - Romeo and Juliet Development sit?

There is no published region for RJ - Romeo and Juliet Development. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 99.183.144.97:28015.

What version of Rust is running on RJ - Romeo and Juliet Development?

Rust network protocol 2635 and build 168909 on Windows is what RJ - Romeo and Juliet Development runs. Steam updates your game for you; the protocol must match to join.

Tags, lists and filters

How should you read the tags on RJ - Romeo and Juliet Development?

These are the tags RJ - Romeo and Juliet Development publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): The plugin framework is Carbon. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry RJ - Romeo and Juliet Development?

RJ - Romeo and Juliet Development appears in the following Rust Wipe Stats lists: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is RJ - Romeo and Juliet Development on?

The map is procedural, generated by the game on RJ - Romeo and Juliet Development.

Which settings and rules are in force on RJ - Romeo and Juliet Development?

Gather rate is not given in the name for RJ - Romeo and Juliet Development. No group setting is published, so the game default of 8 players applies. This server runs survival, gather, build, raid: the standard game. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Carbon are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

When does RJ - Romeo and Juliet Development wipe?

Too few wipes on RJ - Romeo and Juliet Development are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 hours.

Population history

How many players does RJ - Romeo and Juliet Development hold?

RJ - Romeo and Juliet Development is offline at the moment; the last sighting was 1 hours ago. The seven-day average stands at 0 players.

Where does RJ - Romeo and Juliet Development sit in the rankings?

The last seven days of player hours rank RJ - Romeo and Juliet Development at #15,960, in the top 70% of ranked servers.

Join the server

What steps let you join RJ - Romeo and Juliet Development?

Open the console in Rust with F1, then type client.connect 99.183.144.97:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, the Rust way.
mp10
Max players 10 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.