Local forecast
SchwiftyLand
Online 99.242.163.176:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #9,534
- top 43%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 03:04 UKThu 29 Oct, 03:04 UTC · 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does SchwiftyLand hold a steady performance?
Its average over the last 48 hours was 170 server fps, and it never dropped below 170. At its peak the world had 108,261 entities, counting buildings, deployables and the rest. At most it drew 3,067 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is SchwiftyLand, and is it online now?
You will find SchwiftyLand online at the moment. The uptime it reports puts the last restart about 6 hours ago. On 29 October 2026 it was first recorded by Rust Wipe Stats.
Where does SchwiftyLand run from?
There is no published region for SchwiftyLand. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 99.242.163.176:28015 is its address.
What version of Rust is running on SchwiftyLand?
On SchwiftyLand you will find Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do SchwiftyLand's tags tell you?
The server browser reads these tags from SchwiftyLand: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does SchwiftyLand appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include SchwiftyLand: Modded Rust servers. Find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is SchwiftyLand on?
A procedural map of size 4,250 with seed 99, generated by the game, runs on SchwiftyLand. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on SchwiftyLand?
Gather rate is not given in the name for SchwiftyLand. No group setting is published, so the game default of 8 players applies. It plays as survival, the usual game of gathering, building and raiding. Raiding and player combat are both allowed. Plugins or settings change the game here, and the browser files it under Modded. Plugin frameworks in use: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
On what schedule does SchwiftyLand wipe?
Its rhythm cannot be read yet, as too few of SchwiftyLand's wipes are on record. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 10 hours is how long the current world has been running.
Population
How many players does SchwiftyLand hold?
The live count for SchwiftyLand: 0 players, with 10 slots in total. Across the past week it peaked at 3 and averaged 0 players. At 01:00 UTC it was busiest over the past 48 hours, averaging 3 players.
What position does SchwiftyLand hold among Rust servers?
Ranked #9,534 on seven-day player hours, SchwiftyLand is in the top 43% of all ranked servers.
How to join
What steps let you join SchwiftyLand?
Enter client.connect 99.242.163.176:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.