Local forecast
OSGames Test Server
Offline 99.60.25.121:28015 checked 45d ago
Current conditions
observed 45d agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,172
- no region published
- Last wipe
- 45d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is OSGames Test Server online at the moment, and how consistent is its uptime?
Last seen 45 days 13 hours ago, OSGames Test Server is offline now. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does OSGames Test Server sit?
For OSGames Test Server, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 99.60.25.121:28015.
What Rust version is OSGames Test Server on?
On OSGames Test Server you will find Rust network protocol 2633 and build 163794, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
Which meaning sits behind each tag on OSGames Test Server?
For the game's server browser, OSGames Test Server publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp24 (Max players): It holds 24 players; ts8 (Group limit): Teams are at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does OSGames Test Server appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include OSGames Test Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Map and rules
What map is OSGames Test Server on?
The map is procedural, generated by the game on OSGames Test Server.
What settings does OSGames Test Server use, and what rules does it enforce?
The name of OSGames Test Server says nothing about gather rate. Groups fall back to the game's default of 8 players. This server runs survival, gather, build, raid: the standard game. You can fight other players and raid their bases. The server browser lists it as Modded, where plugins or settings alter the game. Carbon are the plugin frameworks it runs. This server has VAC switched on.
Wipe schedule
Which days and times does OSGames Test Server schedule its wipes for?
The record of OSGames Test Server's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 45 days 13 hours.
Player counts
What sort of population does OSGames Test Server carry?
The last time OSGames Test Server was seen was 45 days 13 hours ago; it is offline right now.
How does OSGames Test Server compare with other Rust servers in the rankings?
Ranked #15,172 on seven-day player hours, OSGames Test Server is in the top – of all ranked servers.
Getting in
What do you do to join OSGames Test Server?
Open the console in Rust with F1, then type client.connect 99.60.25.121:28015 to join. On this page, Launch Rust does the same through Steam.