Local forecast · OC
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base
Online OC 103.193.80.111:28080 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #10,468
- top 47% · #160 in OC
- Last wipe
- 21d ago
- monthly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 19h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 19h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 19h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers, top 78% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 19h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 06:31 UKWed 7 Oct, 05:31 UTC · 21d ago | 2 | – | running | 0 |
| Fri 2 Oct, 09:03 UKFri 2 Oct, 08:03 UTC · 26d ago | 2 | held half | 4.9 days | 0 |
| Thu 1 Oct, 07:01 UKThu 1 Oct, 06:01 UTC · 27d ago | 1 | – | 1.1 days | 0 |
| Mon 14 Sep, 23:06 UKMon 14 Sep, 22:06 UTC · 44d ago | 0 | – | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base run?
Its average over the last 48 hours was 91 server fps, and it never dropped below 63. At its peak the world had 254,054 entities, counting buildings, deployables and the rest. Memory use reached 4,819 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base, and is it online now?
Right now Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is up and running. Its reported uptime shows a restart about 6 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base based in?
The OC tag places Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base in Oceania, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 103.193.80.111:28080 is its address.
What version of Rust is running on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
On Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base you will find Rust network protocol 2634 and build 167231, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
How should you read the tags on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
These are the tags Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; OC (Oceania): Its place in the server browser is Oceania. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
The Rust Wipe Stats lists that include Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base are: Oceania Rust servers, Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is in use on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
A procedural map of size 6,000 with seed 481981, generated by the game, runs on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
Which settings and rules are in force on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
No gather rate appears in the name Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base. No group setting is published, so the game default of 8 players applies. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe days
On what schedule does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipe?
Once a month is all Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 21 days 14 hours. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its high 47 hours in. Half the peak or more lasted to the next wipe in 100% of its recent wipes.
Player counts
How many players does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base hold?
Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base is carrying 0 players at the moment, out of 50 slots. Averaged over seven days: 0 players, peaking at 2.
How does Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base compare with other Rust servers in the rankings?
Seven-day player hours place Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base at #10,468, inside the top 47% of ranked servers and at #160 in Oceania.
Join the server
What do you do to join Launch Day - Just Survive Australia PVE|Kits|Shop|Raidable Base?
Open the console in Rust with F1, then type client.connect 103.193.80.111:28080 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://discord.com/invite/kuruA7cmqg.