Local forecast
TMD Test [Whitelist Only]
Online 104.129.132.129:28025 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 2
- Rank
- #7,368
- top 33%
- Last wipe
- 6d ago
- biweekly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
from its schedule tagThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 21h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
- Thu 19 Nov 03:05 UK · 03:05 UTC 21d 5h
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, and #411 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 21h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:05 UKThu 22 Oct, 03:05 UTC · 6d ago | 2 | – | running | 1 |
| Sun 18 Oct, 20:18 UKSun 18 Oct, 19:18 UTC · 10d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Thu 8 Oct, 01:48 UKThu 8 Oct, 00:48 UTC · 20d ago | 1 | halved by day 1 | 10.8 days | 0 |
| Thu 1 Oct, 23:03 UK FWThu 1 Oct, 22:03 UTC · 26d ago | 2 | halved by day 1 | 6.1 days | 0 |
| Tue 29 Sep, 20:54 UKTue 29 Sep, 19:54 UTC · 29d ago | 0 | – | 2.1 days | 0 |
| Thu 17 Sep, 19:15 UKThu 17 Sep, 18:15 UTC · 41d ago | 1 | halved by day 1 | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does TMD Test [Whitelist Only] hold a steady performance?
Server fps averaged 30 in the last 48 hours; the lowest was 26. The world held as many as 121,633 entities, buildings and deployables included. Memory use reached 5,475 MB at its peak. A falling fps and a rising entity count show up to players as lag.
How reliable is TMD Test [Whitelist Only], and is it online now?
As of now, TMD Test [Whitelist Only] is online. Going by its reported uptime, the last restart was about 12 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
In which location does TMD Test [Whitelist Only] sit?
For TMD Test [Whitelist Only], no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 104.129.132.129:28025 is its address.
What Rust version is TMD Test [Whitelist Only] on?
Rust network protocol 2635 and build 168909 on Linux is what TMD Test [Whitelist Only] runs. The protocol must match for you to join, and Steam keeps it updated.
Server tags
What do TMD Test [Whitelist Only]'s tags tell you?
The server browser reads these tags from TMD Test [Whitelist Only]: gmrust (Game mode): Standard survival, the Rust way; mp10 (Max players): 10 player slots are available; ts4 (Group limit): You can have up to 4 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^b (Biweekly): The cycle is two weeks between wipes; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; modded (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does TMD Test [Whitelist Only] appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include TMD Test [Whitelist Only] are: Modded Rust servers, Rust PvE servers, live and Rust roleplay servers, live. Find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
What map is TMD Test [Whitelist Only] on?
TMD Test [Whitelist Only] runs a procedural map of size 4,096, seed 1337, made by the game. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
What settings does TMD Test [Whitelist Only] use, and what rules does it enforce?
The name of TMD Test [Whitelist Only] says nothing about gather rate. The limit for groups is 4 players (quad). It plays as roleplay, roleplay with towns, jobs and rules. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Oxide. This server has VAC switched on.
Wipe times
On what schedule does TMD Test [Whitelist Only] wipe?
The prediction follows its tag, as too few of TMD Test [Whitelist Only]'s wipes are recorded to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The current map and world began 6 days 18 hours. Its tags list a wipe every two weeks.
What happens on TMD Test [Whitelist Only] when wipe day arrives?
Its recent wipes drew an average peak of 1 players. Peak numbers on the latest wipe arrived 16 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 1 when the crowd did not hold.
Population
What sort of population does TMD Test [Whitelist Only] carry?
TMD Test [Whitelist Only] is carrying 0 players at the moment, out of 10 slots. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.
What position does TMD Test [Whitelist Only] hold among Rust servers?
Ranked #7,368 on seven-day player hours, TMD Test [Whitelist Only] is in the top 33% of all ranked servers. Ranked against other quad servers, it comes in at #411.
Join the server
What do you do to join TMD Test [Whitelist Only]?
Two ways in: press F1 and enter client.connect 104.129.132.129:28025, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://store.themonsterden.net/.