Local forecast · NA
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]
Online NA 104.143.2.47:28015 checked 13m ago
Current conditions
observed 13m agoplayers now
0% full
- 7-day average
- 1
- peak 3
- Rank
- #4,294
- top 19% · #719 in NA
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 6d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 6d 17h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 34d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 6d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:49 UK FWThu 1 Oct, 21:49 UTC · 28d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] hold a steady performance?
Server fps averaged 30 in the last 48 hours; the lowest was 30. At its peak the world had 148,049 entities, counting buildings, deployables and the rest. Memory use reached 6,390 MB at its peak. Lag is what players call it when fps is low and entities are piling up.
Is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] online at the moment, and how consistent is its uptime?
You will find RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] online at the moment. Its reported uptime shows a restart about 1 hours ago. In the last 7 full days it stayed up 116 of 168 hours, 69% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] based in?
The NA tag places RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] in North America, as it lists itself. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 104.143.2.47:28015 is its address.
What Rust version is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] on?
Rust network protocol 2635 and build 168909 on Linux is what RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] runs. To join you need the same protocol, and Steam handles the update.
Tags, lists and filters
What do RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]'s tags tell you?
For the game's server browser, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): Player fighting is off; the world supplies the danger; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework it runs; NA (North America): Its place in the server browser is North America. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] appear among the Rust Wipe Stats lists and filters?
These Rust Wipe Stats lists include RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]: Modded Rust servers, Rust build and creative servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
A procedural map of size 4,250 with seed 1337, generated by the game, runs on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. The same map comes from the same size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
Which settings and rules are in force on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
Gather rate is not given in the name for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. No group setting is published, so the game default of 8 players applies. This server runs pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe times
Which days and times does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] schedule its wipes for?
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 28 days 3 hours. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
At their busiest, its recent wipes averaged 5 players. The crowd on the latest wipe reached its high 26 hours in.
Population
How many players does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] hold?
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is carrying 0 players at the moment, out of 50 slots. The seven-day average is 1 players, with a peak of 3. At 03:00 UTC it was busiest over the past 48 hours, averaging 2 players.
What position does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] hold among Rust servers?
Player hours over the last seven days rank RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] at #4,294, top 19% overall and #719 in North America.
Join the server
What steps let you join RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
Two ways in: press F1 and enter client.connect 104.143.2.47:28015, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/478SQzbUU9 is its website.