Local forecast · NA
US | For all Mankind PVE | No Raiding/Killing/Stealing
Online NA 104.143.3.215:28049 checked 6m ago
Current conditions
observed 6m agoplayers now
4% full
- 7-day average
- 12
- peak 30
- Rank
- #851
- top 4% · #138 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 23h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 23h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 23h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 23h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 23h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:11 UK FWThu 1 Oct, 18:11 UTC · 26d ago | 29 | – | running | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does US | For all Mankind PVE | No Raiding/Killing/Stealing hold a steady performance?
Its average over the last 48 hours was 30 server fps, and it never dropped below 30. At its peak the world had 184,739 entities, counting buildings, deployables and the rest. Memory use reached 6,082 MB at its peak. Players feel lag when fps drops and the entity count climbs.
How reliable is US | For all Mankind PVE | No Raiding/Killing/Stealing, and is it online now?
You will find US | For all Mankind PVE | No Raiding/Killing/Stealing online at the moment. The uptime it reports puts the last restart about 6 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does US | For all Mankind PVE | No Raiding/Killing/Stealing sit?
With its NA tag, US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself in North America. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 104.143.3.215:28049 is its address.
What version of Rust is running on US | For all Mankind PVE | No Raiding/Killing/Stealing?
On US | For all Mankind PVE | No Raiding/Killing/Stealing you will find Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Which meaning sits behind each tag on US | For all Mankind PVE | No Raiding/Killing/Stealing?
For the game's server browser, US | For all Mankind PVE | No Raiding/Killing/Stealing publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp200 (Max players): It holds 200 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry US | For all Mankind PVE | No Raiding/Killing/Stealing?
US | For all Mankind PVE | No Raiding/Killing/Stealing appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and US Rust servers. These filters on the server list will bring it up: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Map and rules
What map is US | For all Mankind PVE | No Raiding/Killing/Stealing on?
A procedural map of size 4,250 with seed 1907757397, generated by the game, runs on US | For all Mankind PVE | No Raiding/Killing/Stealing. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does US | For all Mankind PVE | No Raiding/Killing/Stealing use, and what rules does it enforce?
No gather rate appears in the name US | For all Mankind PVE | No Raiding/Killing/Stealing. The default of 8 players is the group limit here. It plays as pve, other players cannot be fought. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. It describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. This server has VAC switched on.
Wipe times
Which days and times does US | For all Mankind PVE | No Raiding/Killing/Stealing schedule its wipes for?
The only wipe US | For all Mankind PVE | No Raiding/Killing/Stealing takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 26 days 1 hours. The tags state that it wipes once a month.
What happens on US | For all Mankind PVE | No Raiding/Killing/Stealing when wipe day arrives?
Its recent wipes drew an average peak of 29 players. The crowd on the latest wipe reached its high 3 hours in.
Population
What sort of population does US | For all Mankind PVE | No Raiding/Killing/Stealing carry?
US | For all Mankind PVE | No Raiding/Killing/Stealing is carrying 8 players at the moment, out of 200 slots. Averaged over seven days: 12 players, peaking at 30. The last 48 hours peak at 00:00 UTC, when the average was 22 players.
How does US | For all Mankind PVE | No Raiding/Killing/Stealing compare with other Rust servers in the rankings?
Player hours over the last seven days rank US | For all Mankind PVE | No Raiding/Killing/Stealing at #851, top 4% overall and #138 in North America.
Join the server
What do you do to join US | For all Mankind PVE | No Raiding/Killing/Stealing?
Two ways in: press F1 and enter client.connect 104.143.3.215:28049, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://discord.com/invite/NaFYt8JeFF.
