Local forecast · NA · us4
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
Online NA · us4 216.39.241.162:28015 checked 10m ago
Current conditions
observed 10m agoplayers now
22% full
- 7-day average
- 35
- peak 98
- Rank
- #449
- top 2% · #86 in NA
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 9d 0h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 9d 0h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 9d 0h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 37d 0h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 5% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 9d 0h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 127, 8 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:02 UK FWThu 1 Oct, 18:02 UTC · 26d ago | 127 | – | running | 17 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does Zombie Land PVE Monthly | Raids | Skills | Custom Maps run?
Server fps averaged 59 in the last 48 hours; the lowest was 48. Buildings, deployables and all else in the world took the entity count to a peak of 274,068. At most it drew 7,817 MB of memory. Lag is what players call it when fps is low and entities are piling up.
How reliable is Zombie Land PVE Monthly | Raids | Skills | Custom Maps, and is it online now?
As of now, Zombie Land PVE Monthly | Raids | Skills | Custom Maps is online. The uptime it reports puts the last restart about 7 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
What location is Zombie Land PVE Monthly | Raids | Skills | Custom Maps based in?
The NA tag puts Zombie Land PVE Monthly | Raids | Skills | Custom Maps in North America, and the region code is us4. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 216.39.241.162:28015.
What Rust version is Zombie Land PVE Monthly | Raids | Skills | Custom Maps on?
On Zombie Land PVE Monthly | Raids | Skills | Custom Maps you will find Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; the protocol must match to join.
Tags, lists and filters
Who is behind Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
The same operator most likely runs Zombie Land PVE Monthly | Raids | Skills | Custom Maps and 2 other servers we track, as all publish a zombieland.io hostname.
Which meaning sits behind each tag on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
For the game's server browser, Zombie Land PVE Monthly | Raids | Skills | Custom Maps publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp100 (Max players): It holds 100 players; ts14 (Group limit): You can have up to 14 players per team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): It runs game build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $rus4 (Region code): Its region code is us4; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; NA (North America): The server browser puts it under North America. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
Zombie Land PVE Monthly | Raids | Skills | Custom Maps appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live, Rust servers with zombies and US Rust servers. Find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 25+ on average.
Rules and settings
What map is Zombie Land PVE Monthly | Raids | Skills | Custom Maps on?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on Zombie Land PVE Monthly | Raids | Skills | Custom Maps. From this page RustMaps opens it, since equal size and seed give an equal map. Map name, as listed: discord.gg/ZombieLand.
Which settings and rules are in force on Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
The name of Zombie Land PVE Monthly | Raids | Skills | Custom Maps says nothing about gather rate. The limit on groups is 14 players. pve is the game mode, no player fighting. The server browser lists it as Modded, where plugins or settings alter the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe times
On what schedule does Zombie Land PVE Monthly | Raids | Skills | Custom Maps wipe?
Zombie Land PVE Monthly | Raids | Skills | Custom Maps wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 26 days. The tags state that it wipes once a month.
What happens on Zombie Land PVE Monthly | Raids | Skills | Custom Maps when wipe day arrives?
Its recent wipes drew an average peak of 127 players. Peak numbers on the latest wipe arrived 8 hours after the reset.
Population history
What sort of population does Zombie Land PVE Monthly | Raids | Skills | Custom Maps carry?
The live count for Zombie Land PVE Monthly | Raids | Skills | Custom Maps: 22 players, with 100 slots in total. The seven-day average is 35 players, with a peak of 98. Its busiest point in the last 48 hours was 02:00 UTC, averaging 59 players.
What position does Zombie Land PVE Monthly | Raids | Skills | Custom Maps hold among Rust servers?
Seven-day player hours place Zombie Land PVE Monthly | Raids | Skills | Custom Maps at #449, inside the top 2% of ranked servers and at #86 in North America.
Join the server
How do you get into Zombie Land PVE Monthly | Raids | Skills | Custom Maps?
Enter client.connect 216.39.241.162:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you. http://Zombieland.io is its website.
