Rust Wipe StatsWipe forecast
Now 52,441 players 11,714 servers 141 fresh wipes in 3 h

Local forecast

JoJos Wonderland

Online 104.4.53.1:28021 checked 7m ago

moddedoxidepvehardcore

Current conditions

observed 7m ago
0 / 10
players now
Empty H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps

Next wipe

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:42 UKTue 13 Oct, 18:42 UTC · 14d ago 3 – running 1
Thu 8 Oct, 19:43 UKThu 8 Oct, 18:43 UTC · 19d ago 3 halved by day 1 5 days 0
Thu 8 Oct, 04:54 UKThu 8 Oct, 03:54 UTC · 19d ago 3 – 0.6 days 1
Sat 3 Oct, 00:06 UKFri 2 Oct, 23:06 UTC · 25d ago 2 halved by day 4 5.2 days 0
Sat 26 Sep, 23:08 UKSat 26 Sep, 22:08 UTC · 31d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Iron Haven Medieval NA · groups of 8+ · monthly · 1 on average
1/ 75

Quick answers

from the figures on this page

Server details

Does JoJos Wonderland hold a steady performance?

Server fps averaged 237 in the last 48 hours; the lowest was 193. At its peak the world had 64,215 entities, counting buildings, deployables and the rest. At most it drew 2,810 MB of memory. Players feel lag when fps drops and the entity count climbs.

Is JoJos Wonderland online at the moment, and how consistent is its uptime?

You will find JoJos Wonderland online at the moment. Its reported uptime shows a restart about 9 hours ago. It was up for 144 of 168 hours across the last 7 full days, 86% of the time. It came to Rust Wipe Stats's notice first on 25 September 2026.

What location is JoJos Wonderland based in?

No region is published by JoJos Wonderland. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 104.4.53.1:28021 is its address.

What Rust version is JoJos Wonderland on?

On JoJos Wonderland you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Tags, lists and filters

What do JoJos Wonderland's tags tell you?

These are the tags JoJos Wonderland publishes for the game's server browser to read: gmprimitive (Game mode): Bows, spears and melee only: no guns in this primitive mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): The region field is left blank; ^h (Hardcore): Hardcore mode from Facepunch: survival is harsher and helpers are fewer; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; modded (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry JoJos Wonderland?

The Rust Wipe Stats lists that include JoJos Wonderland are: Modded Rust servers, Primitive Rust servers and Rust PvE servers, live. Find it on the server list under Type: Modded; Game mode: PvE, Hardcore and Primitive; Server tag: Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and rules

Which map is in use on JoJos Wonderland?

The game generates the map on JoJos Wonderland, procedural, size 4,000, seed 1337. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

What settings does JoJos Wonderland use, and what rules does it enforce?

The name of JoJos Wonderland says nothing about gather rate. Groups fall back to the game's default of 8 players. hardcore is the game mode, Facepunch's hardest mode. Both PvP and raiding are on. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. This server has VAC switched on.

Wipe schedule

When does JoJos Wonderland wipe?

JoJos Wonderland keeps no regular rhythm, and its wipes fall at irregular times, so no next wipe can be named. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 14 days 5 hours.

What should you expect from wipe day on JoJos Wonderland?

Its recent wipes drew an average peak of 3 players. 22 hours after the latest wipe, the crowd hit its peak. Half the peak or more lasted to the next wipe in 0% of its recent wipes. The fall below half came by day 2.5 when the crowd did not hold.

Player counts

Is JoJos Wonderland busy or quiet?

JoJos Wonderland is carrying 0 players at the moment, out of 10 slots. The average for the past week is 0 players.

How does JoJos Wonderland compare with other Rust servers in the rankings?

Ranked #15,409 on seven-day player hours, JoJos Wonderland is in the top 69% of all ranked servers.

How to join

How do you get into JoJos Wonderland?

Open the console in Rust with F1, then type client.connect 104.4.53.1:28021 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^h,^p,gmprimitive,cs168909,ts8,^o^z,modded

Game

gmprimitive
Game mode Bows, spears and melee only: no guns in this primitive mode.
mp10
Max players Capacity: 10.
ts8
Group limit Teams are at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code The region field is left blank.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: survival is harsher and helpers are fewer.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.
modded
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.