Local forecast
[JP]kuma2com Rust Server PvE
Online 122.250.21.107:28015 checked 11m ago
Current conditions
observed 11m agoplayers now
0% full
- 7-day average
- 0
- peak –
- Rank
- #15,269
- top 69%
- Last wipe
- 77d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
Next wipe
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
How smoothly does [JP]kuma2com Rust Server PvE run?
Server fps averaged 98 in the last 48 hours; the lowest was 42. The world held as many as 91,286 entities, buildings and deployables included. At most it drew 5,005 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is [JP]kuma2com Rust Server PvE online at the moment, and how consistent is its uptime?
You will find [JP]kuma2com Rust Server PvE online at the moment. Its reported uptime shows a restart about 13 days 1 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. The first sighting by Rust Wipe Stats was on 13 September 2026.
Where does [JP]kuma2com Rust Server PvE run from?
Its name points to Asia, though [JP]kuma2com Rust Server PvE publishes no region tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 122.250.21.107:28015 is its address.
What Rust version is [JP]kuma2com Rust Server PvE on?
Rust network protocol 2632 and build 160556 on Windows is what [JP]kuma2com Rust Server PvE runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which meaning sits behind each tag on [JP]kuma2com Rust Server PvE?
The server browser reads these tags from [JP]kuma2com Rust Server PvE: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5; ts8 (Group limit): Teams are at the game default of 8; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): Game build: 160556; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.
Where does [JP]kuma2com Rust Server PvE appear among the Rust Wipe Stats lists and filters?
[JP]kuma2com Rust Server PvE appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
What map is [JP]kuma2com Rust Server PvE on?
A procedural map of size 4,000 with seed 12345, generated by the game, runs on [JP]kuma2com Rust Server PvE. From this page RustMaps opens it, since equal size and seed give an equal map.
What settings does [JP]kuma2com Rust Server PvE use, and what rules does it enforce?
The name of [JP]kuma2com Rust Server PvE says nothing about gather rate. No group setting is published, so the game default of 8 players applies. This server runs pve, other players cannot be fought. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. This server has VAC switched on.
Wipe times
On what schedule does [JP]kuma2com Rust Server PvE wipe?
The record of [JP]kuma2com Rust Server PvE's wipes is too thin yet to show its rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The current map and world began 77 days 2 hours.
Population history
How many players does [JP]kuma2com Rust Server PvE hold?
The live count for [JP]kuma2com Rust Server PvE: 0 players, with 5 slots in total. The average for the past week is 0 players.
What position does [JP]kuma2com Rust Server PvE hold among Rust servers?
Player hours over the past week put [JP]kuma2com Rust Server PvE at #15,269, inside the top 69% of all ranked servers.
How to join
What do you do to join [JP]kuma2com Rust Server PvE?
Open the console in Rust with F1, then type client.connect 122.250.21.107:28015 to join. On this page, Launch Rust does the same through Steam.