Rust Wipe StatsWipe forecast
Now 53,198 players 11,665 servers 84 fresh wipes in 3 h

Local forecast

[Local] Build & Practice Server

Offline 133.201.143.224:28015 checked 24d ago

Current conditions

observed 24d ago
1 / 1
players now
Offline H – · avg 0 7-day high and average

100% full

7-day average
0
peak –
Rank
#13,890
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:00 UK FWThu 1 Oct, 20:00 UTC · 26d ago 1 – running 0
Thu 17 Sep, 11:05 UKThu 17 Sep, 10:05 UTC · 40d ago 1 halved by day 1 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
14/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average
2/ 25
69/ 999
52/ 999
97/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average
54/ 100

Quick answers

from the figures on this page

Server facts

How reliable is [Local] Build & Practice Server, and is it online now?

[Local] Build & Practice Server is currently offline, with the last sighting 24 days 1 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. On 17 September 2026 it was first recorded by Rust Wipe Stats.

What location is [Local] Build & Practice Server based in?

For [Local] Build & Practice Server, no region is published. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 133.201.143.224:28015.

What version of Rust is running on [Local] Build & Practice Server?

Rust network protocol 2634 and build 166494 on Windows is what [Local] Build & Practice Server runs. Steam updates your game for you; the protocol must match to join.

Server tags

Which meaning sits behind each tag on [Local] Build & Practice Server?

These are the tags [Local] Build & Practice Server publishes for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Joining needs game protocol 2634 on your copy of the game; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Which Rust Wipe Stats filters and lists carry [Local] Build & Practice Server?

These Rust Wipe Stats lists include [Local] Build & Practice Server: Community Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is [Local] Build & Practice Server on?

The game generates the map on [Local] Build & Practice Server, a procedural one.

What settings does [Local] Build & Practice Server use, and what rules does it enforce?

The name of [Local] Build & Practice Server says nothing about gather rate. The default of 8 players is the group limit here. survival is the game mode, gathering, building and raiding, as the game normally plays. Raiding and player combat are both allowed. Community is its listing in the server browser. This server has VAC switched on.

Wipe schedule

When does [Local] Build & Practice Server wipe?

Too few wipes on [Local] Build & Practice Server are logged to establish a rhythm. All Rust servers wipe at the force wipe each month, next due Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 13 hours.

What happens on [Local] Build & Practice Server when wipe day arrives?

The average peak across its recent wipes was 1 players. The crowd on the latest wipe reached its high 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.

Population history

How many players does [Local] Build & Practice Server hold?

At this moment [Local] Build & Practice Server is down, having last been seen 24 days 1 hours ago.

Where does [Local] Build & Practice Server sit in the rankings?

Player hours over the past week put [Local] Build & Practice Server at #13,890, inside the top 61% of all ranked servers.

How to join

What do you do to join [Local] Build & Practice Server?

Open the console in Rust with F1, then type client.connect 133.201.143.224:28015 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Joining needs game protocol 2634 on your copy of the game.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.