Rust Wipe StatsWipe forecast
Now 81,723 players 11,855 servers 365 fresh wipes in 3 h

Local forecast

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Online 136.243.54.171:2355 checked 6m ago

monthly wipes moddedoxidepve

Current conditions

observed 6m ago
0 / 75
players now
Empty H 4 · avg 1 7-day high and average

0% full

7-day average
1
peak 4
Rank
#3,709
top 17%
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 3h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 3h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 3h FW

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 3h. The force wipe · high confidence

5
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:38 UK FWThu 1 Oct, 18:38 UTC · 27d ago 5 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average
31/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 49 on average
34/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 38 on average
20/ 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet NA · no group limit · 1x · monthly · 35 on average
69/ 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average
37/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
11/ 100

Quick answers

from the figures on this page

Server facts

Is performance good on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Its average over the last 48 hours was 87 server fps, and it never dropped below 61. The world held as many as 164,571 entities, buildings and deployables included. Memory use reached 4,935 MB at its peak. Lag is what players call it when fps is low and entities are piling up.

Is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE online at the moment, and how consistent is its uptime?

Right now Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is up and running. Its reported uptime shows a restart about 4 hours ago. In the last 7 full days it stayed up 167 of 168 hours, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.

In which location does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE sit?

There is no published region for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 136.243.54.171:2355.

What Rust version is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE on?

Rust network protocol 2635 and build 168909 on Linux is what Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs. The protocol must match for you to join, and Steam keeps it updated.

Server tags

How should you read the tags on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

These are the tags Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE publishes for the game's server browser to read: gmrust (Game mode): Standard survival, the Rust way; mp75 (Max players): Capacity: 75; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE appear among the Rust Wipe Stats lists and filters?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE on?

A procedural map of size 5,000 with seed 1337, generated by the game, runs on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. From this page RustMaps opens it, since equal size and seed give an equal map. The map goes by Custom Map.

Which settings and rules are in force on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

No gather rate appears in the name Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. No group setting is published, so the game default of 8 players applies. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe days

On what schedule does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe?

Once a month is all Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 27 days 20 hours. A monthly wipe schedule is set out in its tags.

What happens on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE when wipe day arrives?

At their busiest, its recent wipes averaged 5 players. Peak numbers on the latest wipe arrived 8 hours after the reset.

Population history

How many players does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE hold?

The live count for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: 0 players, with 75 slots in total. Averaged over seven days: 1 players, peaking at 4. The last 48 hours peak at 17:00 UTC, when the average was 3 players.

Where does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE sit in the rankings?

Ranked #3,709 on seven-day player hours, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is in the top 17% of all ranked servers.

Join the server

What steps let you join Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Two ways in: press F1 and enter client.connect 136.243.54.171:2355, or join from this page with Launch Rust, which opens Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, the Rust way.
mp75
Max players Capacity: 75.
ts8
Group limit This is the standard limit: 8 to a team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly The schedule is monthly: a single wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.