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Now 46,342 players 11,630 servers 93 fresh wipes in 3 h

Local forecast

TFM Digital Twin [DEV ONLY]

Offline 136.46.73.211:28025 checked 34d ago

weekly wipes moddedcarbonpve

Current conditions

observed 34d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,459
top 71%
Last wipe
116d ago
weekly schedule
Next wipe
2d 7h
Fri 30 Oct, 16:20 UK · 16:20 UTC

Next wipe

Friday 30 October, 16:20 UK · 16:20 UTC

in 2d 7h

–days
–hours
–min
–sec

Weekly: 7 days after its last wipe

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Friday 30 October, 16:20 UK · 16:20 UTC, in 2d 7h. Weekly: 7 days after its last wipe

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill] groups of 200+ · 1x · weekly · 14 on average
7/ 100
#3 Wasilisc PvE х5 EU · groups of 8+ · weekly · 9 on average
8/ 200
[SEA]Singapore PVEx20 10/23/26 SkillTree Events EA · groups of 8+ · weekly · 6 on average
3/ 50
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events NA · groups of 150+ · weekly · 5 on average
2/ 50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie EU · groups of 8+ · weekly · 4 on average
1/ 250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree] OC · groups of 8+ · weekly · 4 on average
2/ 30

Quick answers

from the figures on this page

Server details

Is TFM Digital Twin [DEV ONLY] online at the moment, and how consistent is its uptime?

Right now TFM Digital Twin [DEV ONLY] is down; the last sighting was 34 days 15 hours ago. It was up for 0 of 168 hours across the last 7 full days, 0% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

What location is TFM Digital Twin [DEV ONLY] based in?

There is no published region for TFM Digital Twin [DEV ONLY]. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 136.46.73.211:28025 is its address.

What Rust version is TFM Digital Twin [DEV ONLY] on?

On TFM Digital Twin [DEV ONLY] you will find Rust network protocol 2631 and build 156658, hosted on Linux. To join you need the same protocol, and Steam handles the update.

Lists and tags

What do TFM Digital Twin [DEV ONLY]'s tags tell you?

The server browser reads these tags from TFM Digital Twin [DEV ONLY]: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 player slots are available; ts8 (Group limit): The default cap of 8 per team applies here; v2631 (Protocol): Joining needs game protocol 2631 on your copy of the game; cs156658 (Build): Game build: 156658; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^w (Weekly): It wipes weekly; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Modded is its category, with plugins or settings changing the game; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.

Where does TFM Digital Twin [DEV ONLY] appear among the Rust Wipe Stats lists and filters?

These Rust Wipe Stats lists include TFM Digital Twin [DEV ONLY]: Modded Rust servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

Which settings and rules are in force on TFM Digital Twin [DEV ONLY]?

Gather rate is not given in the name for TFM Digital Twin [DEV ONLY]. No group setting is published, so the game default of 8 players applies. It plays as pve, no combat between players. The server browser lists it as Modded, where plugins or settings alter the game. It runs these plugin frameworks: Carbon. This server has VAC switched on.

Wipe days

On what schedule does TFM Digital Twin [DEV ONLY] wipe?

The next wipe on TFM Digital Twin [DEV ONLY] is an estimate, drawn from weekly: 7 days after its last wipe. Expect the next wipe on Friday 30 October at 16:20 UTC. 116 days 16 hours is how long the current world has been running. Wipes once a week, according to its tags.

Player counts

How many players does TFM Digital Twin [DEV ONLY] hold?

The last time TFM Digital Twin [DEV ONLY] was seen was 34 days 15 hours ago; it is offline right now.

What position does TFM Digital Twin [DEV ONLY] hold among Rust servers?

The last seven days of player hours rank TFM Digital Twin [DEV ONLY] at #15,459, in the top 71% of ranked servers.

Join the server

What do you do to join TFM Digital Twin [DEV ONLY]?

Open the console in Rust with F1, then type client.connect 136.46.73.211:28025 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 player slots are available.
ts8
Group limit The default cap of 8 per team applies here.
v2631
Protocol Joining needs game protocol 2631 on your copy of the game.
cs156658
Build Game build: 156658.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code This server carries no region code.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^z
Modded Modded is its category, with plugins or settings changing the game.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.