Local forecast · AF
RustyJoe
Online AF 139.84.236.109:28016 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 1
- peak 9
- Rank
- #2,803
- top 13% · #7 in AF
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 20h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 20h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 20h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 20h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 23% in AF. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 20h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UK FWThu 1 Oct, 18:14 UTC · 27d ago | 13 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is performance good on RustyJoe?
Its average over the last 48 hours was 97 server fps, and it never dropped below 30. Buildings, deployables and all else in the world took the entity count to a peak of 131,348. At most it drew 4,292 MB of memory. Players feel lag when fps drops and the entity count climbs.
Is RustyJoe online at the moment, and how consistent is its uptime?
As of now, RustyJoe is online. Going by its reported uptime, the last restart was about 16 hours ago. In the last 7 full days it stayed up 168 of 168 hours, 100% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
What location is RustyJoe based in?
In Africa is where RustyJoe lists itself, using its AF tag. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. 139.84.236.109:28016 is its address.
What version of Rust is running on RustyJoe?
On RustyJoe you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Server tags
Which meaning sits behind each tag on RustyJoe?
These are the tags RustyJoe publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp50 (Max players): 50 player slots are available; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game; AF (Africa): The server browser puts it under Africa. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Which Rust Wipe Stats filters and lists carry RustyJoe?
RustyJoe appears in the following Rust Wipe Stats lists: Modded Rust servers and Rust PvE servers, live. These filters on the server list will bring it up: Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and rules
Which map is in use on RustyJoe?
The game generates the map on RustyJoe, procedural, size 3,700, seed 509418494. From this page RustMaps opens it, since equal size and seed give an equal map.
Which settings and rules are in force on RustyJoe?
Gather rate is not given in the name for RustyJoe. Groups fall back to the game's default of 8 players. It plays as pve, no player fighting. You will find it under Modded, with plugins or settings changing the game. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.
Wipe days
Which days and times does RustyJoe schedule its wipes for?
RustyJoe wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 27 days 4 hours. A monthly wipe schedule is set out in its tags.
What happens on RustyJoe when wipe day arrives?
The average peak across its recent wipes was 13 players. The crowd on the latest wipe reached its high 47 hours in.
Population
Is RustyJoe busy or quiet?
The live count for RustyJoe: 0 players, with 50 slots in total. The seven-day average is 1 players, with a peak of 9. Its busiest point in the last 48 hours was 09:00 UTC, averaging 2 players.
Where does RustyJoe sit in the rankings?
Seven-day player hours place RustyJoe at #2,803, inside the top 13% of ranked servers and at #7 in Africa.
Getting in
What do you do to join RustyJoe?
Enter client.connect 139.84.236.109:28016 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.