Local forecast · EA
MainTest
Offline EA 14.13.64.130:28015 checked 13d ago
Current conditions
observed 13d agoplayers now
1% full
- 7-day average
- 0
- peak –
- Rank
- #12,986
- top 60% · #466 in EA
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
Next wipe
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:01 UKSat 3 Oct, 13:01 UTC · 24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageAbout the server
Is MainTest online at the moment, and how consistent is its uptime?
Right now MainTest is down; the last sighting was 13 days 6 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. The first sighting by Rust Wipe Stats was on 25 September 2026.
What location is MainTest based in?
With its EA tag, MainTest lists itself in Asia. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 14.13.64.130:28015 is its address.
What Rust version is MainTest on?
Rust network protocol 2634 and build 166652 on Windows is what MainTest runs. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
What do MainTest's tags tell you?
The server browser reads these tags from MainTest: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 player slots are available; ts16 (Group limit): You can have up to 16 players per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): It runs game build 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; EA (East Asia): You will find it listed in East Asia. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Which Rust Wipe Stats filters and lists carry MainTest?
The Rust Wipe Stats lists that include MainTest are: Modded Rust servers and Rust PvE servers, live. Find it on the server list under Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and rules
Which map is in use on MainTest?
The map is procedural, generated by the game on MainTest.
What settings does MainTest use, and what rules does it enforce?
No gather rate appears in the name MainTest. You can have 16 players in a group. pve is the game mode, no player fighting. You will find it under Modded, with plugins or settings changing the game. Plugin frameworks in use: Carbon. Valve anti-cheat (VAC) runs on this server.
Wipe days
When does MainTest wipe?
Its rhythm cannot be read yet, as too few of MainTest's wipes are on record. The next monthly force wipe, which every Rust server takes, is on Thursday 5 November at 19:00 UTC. The current map and world began 24 days 6 hours.
What should you expect from wipe day on MainTest?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does MainTest hold?
The last time MainTest was seen was 13 days 6 hours ago; it is offline right now.
What position does MainTest hold among Rust servers?
Player hours over the last seven days rank MainTest at #12,986, top 60% overall and #466 in Asia.
Getting in
How do you get into MainTest?
Two ways in: press F1 and enter client.connect 14.13.64.130:28015, or join from this page with Launch Rust, which opens Steam and connects you.