Rust Wipe StatsWipe forecast
Now 41,781 players 11,700 servers 99 fresh wipes in 3 h

Local forecast

4Netplayers Rust Server

Offline 141.94.74.199:21000 checked 15d ago

moddedoxide

Current conditions

observed 15d ago
0 / 10
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,366
top 71%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet

Next wipe

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 20:53 UKMon 5 Oct, 19:53 UTC · 23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com Primitive | Bow / Melee | Medieval NA · groups of 16+ · biweekly · 1 on average
0/ 50
[US East] Facepunch Primitive 1 NA · groups of 8+ · monthly · 21 on average
35/ 400
[EU] Facepunch Primitive 1 EU · groups of 8+ · monthly · 16 on average
3/ 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| EU · groups of 16+ · 3x · biweekly · 5 on average
4/ 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| NA · groups of 16+ · 3x · biweekly · 4 on average
6/ 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe EU · duo · monthly · 6 on average
7/ 100

Quick answers

from the figures on this page

Server details

How reliable is 4Netplayers Rust Server, and is it online now?

Right now 4Netplayers Rust Server is down; the last sighting was 15 days 13 hours ago. In the last 7 full days it stayed up 0 of 168 hours, 0% of the time. It came to Rust Wipe Stats's notice first on 3 October 2026.

Where does 4Netplayers Rust Server run from?

There is no published region for 4Netplayers Rust Server. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. 141.94.74.199:21000 is its address.

What version of Rust is running on 4Netplayers Rust Server?

On 4Netplayers Rust Server you will find Rust network protocol 2634 and build 167231, hosted on Linux. Steam updates your game for you; the protocol must match to join.

Lists and tags

What do 4Netplayers Rust Server's tags tell you?

These are the tags 4Netplayers Rust Server publishes for the game's server browser to read: gmprimitive (Game mode): Bows, spears and melee only: no guns in this primitive mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs167231 (Build): Build 167231 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region field is left blank; ^o (Oxide): The plugins run through Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Which Rust Wipe Stats filters and lists carry 4Netplayers Rust Server?

4Netplayers Rust Server appears in the following Rust Wipe Stats lists: Modded Rust servers and Primitive Rust servers. Find it on the server list under Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is in use on 4Netplayers Rust Server?

A procedural map of size 3,072 with seed 20261003, generated by the game, runs on 4Netplayers Rust Server. From this page RustMaps opens it, since equal size and seed give an equal map.

What settings does 4Netplayers Rust Server use, and what rules does it enforce?

No gather rate appears in the name 4Netplayers Rust Server. No group setting is published, so the game default of 8 players applies. This server runs primitive, guns are out; bows, spears and melee are in. You can fight other players and raid their bases. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe times

On what schedule does 4Netplayers Rust Server wipe?

Too few wipes on 4Netplayers Rust Server are logged to establish a rhythm. A monthly force wipe hits every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 5 hours.

What happens on 4Netplayers Rust Server when wipe day arrives?

Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

Population history

Is 4Netplayers Rust Server busy or quiet?

The last time 4Netplayers Rust Server was seen was 15 days 13 hours ago; it is offline right now.

How does 4Netplayers Rust Server compare with other Rust servers in the rankings?

Ranked #15,366 on seven-day player hours, 4Netplayers Rust Server is in the top 71% of all ranked servers.

Getting in

What do you do to join 4Netplayers Rust Server?

Open the console in Rust with F1, then type client.connect 141.94.74.199:21000 to join. On this page, Launch Rust does the same through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitive
Game mode Bows, spears and melee only: no guns in this primitive mode.
mp10
Max players It holds 10 players.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs167231
Build Build 167231 is installed here.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugins run through Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.