Local forecast
[US East] Facepunch Primitive 1
Online 40.160.19.53:28015 checked 12m ago
Current conditions
observed 12m agoplayers now
4% full
- 7-day average
- 21
- peak 45
- Rank
- #645
- top 3%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 22h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 22h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 22h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 22h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:39 UK FWThu 1 Oct, 17:39 UTC · 26d ago | 76 | – | running | 14 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
How smoothly does [US East] Facepunch Primitive 1 run?
Across the last 48 hours the average was 216 server fps, with a floor of 182. At its peak the world had 157,617 entities, counting buildings, deployables and the rest. The peak memory draw was 6,621 MB. A falling fps and a rising entity count show up to players as lag.
How reliable is [US East] Facepunch Primitive 1, and is it online now?
As of now, [US East] Facepunch Primitive 1 is online. Going by its reported uptime, the last restart was about 7 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
In which location does [US East] Facepunch Primitive 1 sit?
The name of [US East] Facepunch Primitive 1 points to North America, but no region tag is published. Where a server says it is, that is what Rust Wipe Stats shows; it does not look up the machine's actual location. 40.160.19.53:28015 is its address.
What Rust version is [US East] Facepunch Primitive 1 on?
On [US East] Facepunch Primitive 1 you will find Rust network protocol 2635 and build 168909, hosted on Windows. The protocol must match for you to join, and Steam keeps it updated.
Tags, lists and filters
Which operator is responsible for [US East] Facepunch Primitive 1?
The same operator most likely runs [US East] Facepunch Primitive 1 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the tags on [US East] Facepunch Primitive 1?
These are the tags [US East] Facepunch Primitive 1 publishes for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Guns are out; bows, spears and melee carry the fighting; mp400 (Max players): Capacity: 400; ts8 (Group limit): Teams are at the game default of 8; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region has been set; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; sc2 (Custom tag): This is no standard Rust tag: a plugin or the owner added it. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [US East] Facepunch Primitive 1 appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [US East] Facepunch Primitive 1 are: Rust servers with the tutorial on, Official Rust servers, Primitive Rust servers and US Rust servers. Find it on the server list under Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Rules and settings
Which map is in use on [US East] Facepunch Primitive 1?
[US East] Facepunch Primitive 1 runs a procedural map of size 4,250, seed 135398213, made by the game. You can look at it on RustMaps from this page: same size and seed, same map.
Which settings and rules are in force on [US East] Facepunch Primitive 1?
Gather rate is not given in the name for [US East] Facepunch Primitive 1. No group setting is published, so the game default of 8 players applies. This server runs primitive, bows, spears and melee instead of guns. You can fight other players and raid their bases. You will find it in Rust's Official tab in game. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does [US East] Facepunch Primitive 1 schedule its wipes for?
Once a month is all [US East] Facepunch Primitive 1 wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 26 days 2 hours is how long the current world has been running. The tags state that it wipes once a month.
What should you expect from wipe day on [US East] Facepunch Primitive 1?
Its recent wipes drew an average peak of 76 players. 5 hours after the latest wipe, the crowd hit its peak.
Population
Is [US East] Facepunch Primitive 1 busy or quiet?
The live count for [US East] Facepunch Primitive 1: 18 players, with 400 slots in total. Averaged over seven days: 21 players, peaking at 45. At 01:00 UTC it was busiest over the past 48 hours, averaging 39 players.
What position does [US East] Facepunch Primitive 1 hold among Rust servers?
Ranked #645 on seven-day player hours, [US East] Facepunch Primitive 1 is in the top 3% of all ranked servers.
Getting in
What steps let you join [US East] Facepunch Primitive 1?
Enter client.connect 40.160.19.53:28015 in the Rust console, which F1 opens. Or join via Launch Rust on this page, opening Rust through Steam and connecting you.
