Rust Wipe StatsWipe forecast
Now 72,381 players 11,806 servers 114 fresh wipes in 3 h

Local forecast

PotatoServer.Live | PvE RPG Zombies & Bosses

Offline 144.202.49.95:28015 checked 1d ago

monthly wipes moddedoxidepve

Current conditions

observed 1d ago
0 / 100
players now
Offline H – · avg 0 7-day high and average

0% full

7-day average
0
peak –
Rank
#15,348
top 69%
Last wipe
18d ago
monthly schedule
Next wipe
7d 21h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 21h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 21h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 21h FW

Players

AveragePeak
0123422:0000:0002:0004:0006:0008:00

Hourly average and peak, UTC.

Server performance

05010015020022:0000:0002:0004:0006:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 21h. The force wipe · high confidence

23.8 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 05:19 UKSat 10 Oct, 04:19 UTC · 18d ago 2 – running 0
Wed 16 Sep, 11:10 UKWed 16 Sep, 10:10 UTC · 42d ago 2 halved by day 1 23.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
60/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 51 on average
45/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
32/ 200
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
35/ 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
35/ 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
26/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does PotatoServer.Live | PvE RPG Zombies & Bosses run?

Its average over the last 48 hours was 93 server fps, and it never dropped below 81. Buildings, deployables and all else in the world took the entity count to a peak of 113,699. At most it drew 4,369 MB of memory. A falling fps and a rising entity count show up to players as lag.

How reliable is PotatoServer.Live | PvE RPG Zombies & Bosses, and is it online now?

Last seen 37 hours ago, PotatoServer.Live | PvE RPG Zombies & Bosses is offline now. Its reported uptime shows a restart about 46 hours ago. In the last 7 full days it stayed up 153 of 168 hours, 91% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.

In which location does PotatoServer.Live | PvE RPG Zombies & Bosses sit?

There is no published region for PotatoServer.Live | PvE RPG Zombies & Bosses. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 144.202.49.95:28015.

What version of Rust is running on PotatoServer.Live | PvE RPG Zombies & Bosses?

Rust network protocol 2634 and build 167398 on Linux is what PotatoServer.Live | PvE RPG Zombies & Bosses runs. Steam updates your game for you; the protocol must match to join.

Lists and tags

How should you read the tags on PotatoServer.Live | PvE RPG Zombies & Bosses?

These are the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes for the game's server browser to read: gmrust (Game mode): The mode is plain Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams are at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): It runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): Player fighting is off; the world supplies the danger; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game. The tags hold the current players, the queue length and the world's creation time, and these appear at the top of this page.

Which Rust Wipe Stats filters and lists carry PotatoServer.Live | PvE RPG Zombies & Bosses?

The Rust Wipe Stats lists that include PotatoServer.Live | PvE RPG Zombies & Bosses are: Modded Rust servers, Rust PvE servers, live, Rust roleplay servers, live and Rust servers with zombies. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is in use on PotatoServer.Live | PvE RPG Zombies & Bosses?

A procedural map of size 4,500 with seed 6738, generated by the game, runs on PotatoServer.Live | PvE RPG Zombies & Bosses. The same map comes from the same size and seed, and RustMaps shows it from this page.

Which settings and rules are in force on PotatoServer.Live | PvE RPG Zombies & Bosses?

The name of PotatoServer.Live | PvE RPG Zombies & Bosses says nothing about gather rate. The default of 8 players is the group limit here. It plays as roleplay, roleplay with towns, jobs and rules. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. VAC, Valve's anti-cheat, is enabled.

Wipe times

On what schedule does PotatoServer.Live | PvE RPG Zombies & Bosses wipe?

The only wipe PotatoServer.Live | PvE RPG Zombies & Bosses takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 18 days 17 hours is how long the current world has been running. Its tags carry a monthly wipe schedule.

What happens on PotatoServer.Live | PvE RPG Zombies & Bosses when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. Peak numbers on the latest wipe arrived 7 hours after the reset. Half the peak or more lasted to the next wipe in 0% of its recent wipes. In the wipes that lost it, numbers fell under half by day 1.

Player counts

Is PotatoServer.Live | PvE RPG Zombies & Bosses busy or quiet?

PotatoServer.Live | PvE RPG Zombies & Bosses is offline at the moment; the last sighting was 37 hours ago. Over seven days to now, 0 players on average.

How does PotatoServer.Live | PvE RPG Zombies & Bosses compare with other Rust servers in the rankings?

Ranked #15,348 on seven-day player hours, PotatoServer.Live | PvE RPG Zombies & Bosses is in the top 69% of all ranked servers.

Getting in

How do you get into PotatoServer.Live | PvE RPG Zombies & Bosses?

Open the console in Rust with F1, then type client.connect 144.202.49.95:28015 to join. On this page, Launch Rust does the same through Steam. You can find its website at https://PotatoServer.Live.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The mode is plain Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit Teams are at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build It runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code This server carries no region code.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^r
Roleplay Roleplay is the point of this server.
^p
PvE Player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide Oxide, known too as uMod, provides the plugin framework.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.