Local forecast · EA
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly
Online EA 148.113.24.111:27798 checked 10m ago
Current conditions
observed 10m agoplayers now
0% full
- 7-day average
- 0
- peak 5
- Rank
- #4,170
- top 19% · #326 in EA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 1h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 1h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 1h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers, top 61% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 1h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 13 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:41 UK FWThu 1 Oct, 18:41 UTC · 27d ago | 11 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer details
Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hold a steady performance?
Its average over the last 48 hours was 224 server fps, and it never dropped below 190. The world held as many as 84,048 entities, buildings and deployables included. Memory use reached 4,134 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly online at the moment, and how consistent is its uptime?
Right now [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly is up and running. Going by its reported uptime, the last restart was about 16 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 13 September 2026.
In which location does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly sit?
In Asia is where [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly lists itself, using its EA tag. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 148.113.24.111:27798.
What version of Rust is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
On [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly you will find Rust network protocol 2635 and build 168909, hosted on Linux. To join you need the same protocol, and Steam handles the update.
Lists and tags
What do [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly's tags tell you?
The server browser reads these tags from [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): It holds 60 players; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Game protocol 2635 applies; match it to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): This server carries no region code; ^m (Monthly): The schedule is monthly: a single wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): Oxide, known too as uMod, provides the plugin framework; ^z (Modded): Modded is its category, with plugins or settings changing the game; EA (East Asia): The server browser puts it under East Asia. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly appear among the Rust Wipe Stats lists and filters?
The Rust Wipe Stats lists that include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly are: 2x Rust servers: wipe days and hold and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Rules and settings
What map is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly on?
A procedural map of size 3,750 with seed 1961912642, generated by the game, runs on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. You can look at it on RustMaps from this page: same size and seed, same map.
What settings does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly use, and what rules does it enforce?
The name gives 2x gather for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly. Groups fall back to the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Both PvP and raiding are on. Plugins or settings change the game here, and the browser files it under Modded. Oxide are the plugin frameworks it runs. Vanilla is the server's own label: facepunch's game as shipped: rates, kits and rules are unchanged. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
Which days and times does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly schedule its wipes for?
The only wipe [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running now dates from 27 days 23 hours. The tags state that it wipes once a month.
What should you expect from wipe day on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Its recent wipes drew an average peak of 11 players. 13 hours after the latest wipe, the crowd hit its peak.
Population history
How many players does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly hold?
The live count for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly: 0 players, with 60 slots in total. Averaged over seven days: 0 players, peaking at 5. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly compare with other Rust servers in the rankings?
Seven-day player hours place [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly at #4,170, inside the top 19% of ranked servers and at #326 in Asia.
How to join
What steps let you join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Monthly?
Two ways in: press F1 and enter client.connect 148.113.24.111:27798, or join from this page with Launch Rust, which opens Steam and connects you. https://rust.nexnise.com/ is its website.
