Local forecast · EU
WARBANDITS.GG DOGFIGHT
Online EU 148.251.232.50:28005 checked 8m ago
Current conditions
observed 8m agoplayers now
0% full
- 7-day average
- 0
- peak 3
- Rank
- #5,239
- top 24% · #1746 in EU
- Last wipe
- 1d ago
- monthly schedule
- Next wipe
- 8d 6h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 8d 6h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 8d 6h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 36d 6h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 8d 6h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:27 UKMon 26 Oct, 22:27 UTC · 1d ago | – | – | running | 1 |
| Sun 25 Oct, 21:17 UKSun 25 Oct, 21:17 UTC · 2d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 21:24 UKFri 9 Oct, 20:24 UTC · 18d ago | 5 | halved by day 1 | 16 days | 0 |
| Thu 8 Oct, 17:36 UKThu 8 Oct, 16:36 UTC · 19d ago | 5 | – | 1.2 days | 1 |
| Fri 2 Oct, 16:26 UKFri 2 Oct, 15:26 UTC · 25d ago | 1 | – | 6 days | 1 |
| Thu 1 Oct, 22:40 UK FWThu 1 Oct, 21:40 UTC · 26d ago | 1 | – | 0.7 days | 0 |
| Thu 1 Oct, 12:51 UKThu 1 Oct, 11:51 UTC · 27d ago | 7+1 queue | – | 0.4 days | 3 |
| Wed 30 Sep, 16:50 UKWed 30 Sep, 15:50 UTC · 27d ago | 7+1 queue | – | 0.8 days | 1 |
| Wed 30 Sep, 09:01 UKWed 30 Sep, 08:01 UTC · 28d ago | 7+1 queue | – | 0.3 days | 1 |
| Tue 29 Sep, 16:59 UKTue 29 Sep, 15:59 UTC · 28d ago | 3 | – | 0.7 days | 25 |
| Sun 27 Sep, 17:17 UKSun 27 Sep, 16:17 UTC · 30d ago | 107 | – | 2 days | 3 |
| Sun 27 Sep, 09:15 UKSun 27 Sep, 08:15 UTC · 31d ago | 107 | – | 0.3 days | 0 |
| Sat 26 Sep, 18:06 UKSat 26 Sep, 17:06 UTC · 31d ago | 107 | – | 0.6 days | 0 |
| Fri 18 Sep, 19:28 UKFri 18 Sep, 18:28 UTC · 39d ago | 1 | halved by day 3 | 7.9 days | 0 |
| Thu 17 Sep, 16:57 UKThu 17 Sep, 15:57 UTC · 40d ago | 1 | – | 1.1 days | 0 |
| Wed 16 Sep, 15:47 UKWed 16 Sep, 14:47 UTC · 41d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
Does WARBANDITS.GG DOGFIGHT hold a steady performance?
Across the last 48 hours the average was 20 server fps, with a floor of 5. Buildings, deployables and all else in the world took the entity count to a peak of 29,149. Memory use reached 2,075 MB at its peak. A falling fps and a rising entity count show up to players as lag.
Is WARBANDITS.GG DOGFIGHT online at the moment, and how consistent is its uptime?
You will find WARBANDITS.GG DOGFIGHT online at the moment. Going by its reported uptime, the last restart was about 36 hours ago. It was up for 168 of 168 hours across the last 7 full days, 100% of the time. On 13 September 2026 it was first recorded by Rust Wipe Stats.
What location is WARBANDITS.GG DOGFIGHT based in?
With its EU tag, WARBANDITS.GG DOGFIGHT lists itself in Europe. The location Rust Wipe Stats shows is the one the server claims; the machine's real position is not looked up. You can reach it at 148.251.232.50:28005.
What Rust version is WARBANDITS.GG DOGFIGHT on?
Rust network protocol 2635 and build 168909 on Linux is what WARBANDITS.GG DOGFIGHT runs. The protocol must match for you to join, and Steam keeps it updated.
Lists and tags
What do WARBANDITS.GG DOGFIGHT's tags tell you?
For the game's server browser, WARBANDITS.GG DOGFIGHT publishes these tags: gmrust (Game mode): Standard survival, the Rust way; mp50 (Max players): Capacity: 50; ts8 (Group limit): This is the standard limit: 8 to a team; v2635 (Protocol): Joining needs game protocol 2635 on your copy of the game; cs168909 (Build): Build 168909 is installed here; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^d (Combat training): The loot comes ready-made for aim and PvP practice; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded; EU (Europe): The server browser puts it under Europe. The tags also carry the current players, the queue and when the world was created; you will find them at the top of this page.
Where does WARBANDITS.GG DOGFIGHT appear among the Rust Wipe Stats lists and filters?
WARBANDITS.GG DOGFIGHT appears in the following Rust Wipe Stats lists: Rust servers in Europe, Modded Rust servers and Aim, UKN and combat training servers. Find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Map and rules
Which map is in use on WARBANDITS.GG DOGFIGHT?
The game generates the map on WARBANDITS.GG DOGFIGHT, procedural, size 2,500, seed 1337. The same map comes from the same size and seed, and RustMaps shows it from this page. The map goes by Custom Map.
Which settings and rules are in force on WARBANDITS.GG DOGFIGHT?
No gather rate appears in the name WARBANDITS.GG DOGFIGHT. The default of 8 players is the group limit here. It plays as combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe schedule
When does WARBANDITS.GG DOGFIGHT wipe?
The only wipe WARBANDITS.GG DOGFIGHT takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server takes it. The current map and world began 38 hours. A monthly wipe schedule is set out in its tags.
What should you expect from wipe day on WARBANDITS.GG DOGFIGHT?
At their busiest, its recent wipes averaged 4 players. Peak numbers on the latest wipe arrived 25 hours after the reset. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it did not hold, the crowd dropped under half by day 1.
Population history
Is WARBANDITS.GG DOGFIGHT busy or quiet?
WARBANDITS.GG DOGFIGHT is carrying 0 players at the moment, out of 50 slots. The seven-day average is 0 players, with a peak of 3. At 03:00 UTC it was busiest over the past 48 hours, averaging 1 players.
Where does WARBANDITS.GG DOGFIGHT sit in the rankings?
Player hours over the last seven days rank WARBANDITS.GG DOGFIGHT at #5,239, top 24% overall and #1,746 in Europe.
Getting in
How do you get into WARBANDITS.GG DOGFIGHT?
Two ways in: press F1 and enter client.connect 148.251.232.50:28005, or join from this page with Launch Rust, which opens Steam and connects you. https://discord.com/invite/ST4bPjk7fj is its website.
