Local forecast
world1
Online 15.235.180.140:26015 checked 9m ago
Current conditions
observed 9m agoplayers now
0% full
- 7-day average
- 0
- peak 1
- Rank
- #15,190
- top 68%
- Last wipe
- 19d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UK · 19:00 UTC FW
Next wipe
force wipes onlyThursday 5 November, 19:00 UK · 19:00 UTC
in 7d 17h · FW the force wipe
The force wipe · high confidence
Coming wipes
- Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
- Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.
Past weather: its wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 11:26 UKFri 9 Oct, 10:26 UTC · 19d ago | 7 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer facts
How smoothly does world1 run?
Its average over the last 48 hours was 145 server fps, and it never dropped below 102. The world held as many as 96,717 entities, buildings and deployables included. At most it drew 2,831 MB of memory. Players feel lag when fps drops and the entity count climbs.
How reliable is world1, and is it online now?
Right now world1 is up and running. The uptime it reports puts the last restart about 3 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 6 October 2026.
In which location does world1 sit?
For world1, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 15.235.180.140:26015.
What version of Rust is running on world1?
Rust network protocol 2634 and build 166494 on Windows is what world1 runs. To join you need the same protocol, and Steam handles the update.
Lists and tags
How should you read the tags on world1?
The server browser reads these tags from world1: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Build 166494 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.
Where does world1 appear among the Rust Wipe Stats lists and filters?
world1 appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and Rust roleplay servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What map is world1 on?
A procedural map of size 4,096 with seed 3486489, generated by the game, runs on world1. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.
What settings does world1 use, and what rules does it enforce?
No gather rate appears in the name world1. Groups fall back to the game's default of 8 players. It plays as roleplay, roleplay rules, with towns and jobs. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.
Wipe days
Which days and times does world1 schedule its wipes for?
The only wipe world1 takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 19 days 15 hours. A monthly wipe schedule is set out in its tags.
What happens on world1 when wipe day arrives?
Its recent wipes drew an average peak of 7 players. Peak numbers on the latest wipe arrived 0 hours after the reset.
Population history
What sort of population does world1 carry?
Out of 100 slots, world1 has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.
Where does world1 sit in the rankings?
Ranked #15,190 on seven-day player hours, world1 is in the top 68% of all ranked servers.
How to join
What steps let you join world1?
Two ways in: press F1 and enter client.connect 15.235.180.140:26015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://taolesi.online.