Rust Wipe StatsWipe forecast
Now 41,011 players 11,701 servers 94 fresh wipes in 3 h

Local forecast

world1

Online 15.235.180.140:26015 checked 9m ago

monthly wipes moddedoxidepve

Current conditions

observed 9m ago
0 / 100
players now
Empty H 1 · avg 0 7-day high and average

0% full

7-day average
0
peak 1
Rank
#15,190
top 68%
Last wipe
19d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UK · 19:00 UTC FW

Next wipe

force wipes only

Thursday 5 November, 19:00 UK · 19:00 UTC

in 7d 17h · FW the force wipe

–days
–hours
–min
–sec

The force wipe · high confidence

Coming wipes

  1. Thu 5 Nov 19:00 UK · 19:00 UTC 7d 17h FW
  2. Thu 3 Dec 19:00 UK · 19:00 UTC 35d 17h FW

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UK · 19:00 UTC, in 7d 17h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Past weather: its wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:26 UKFri 9 Oct, 10:26 UTC · 19d ago 7 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own. The weather: fair when the crowd held, showers when it halved within two days, a storm for the force wipe.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 53 on average
60/ 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing NA · groups of 8+ · monthly · 50 on average
67/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing NA · groups of 8+ · monthly · 39 on average
40/ 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼 EA · groups of 8+ · monthly · 35 on average
28/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
6/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps NA · groups of 14+ · monthly · 34 on average
47/ 100

Quick answers

from the figures on this page

Server facts

How smoothly does world1 run?

Its average over the last 48 hours was 145 server fps, and it never dropped below 102. The world held as many as 96,717 entities, buildings and deployables included. At most it drew 2,831 MB of memory. Players feel lag when fps drops and the entity count climbs.

How reliable is world1, and is it online now?

Right now world1 is up and running. The uptime it reports puts the last restart about 3 hours ago. It was up for 167 of 168 hours across the last 7 full days, 99% of the time. It came to Rust Wipe Stats's notice first on 6 October 2026.

In which location does world1 sit?

For world1, no region is published. Rust Wipe Stats does not look up where the machine stands; it shows where the server says it is. You can reach it at 15.235.180.140:26015.

What version of Rust is running on world1?

Rust network protocol 2634 and build 166494 on Windows is what world1 runs. To join you need the same protocol, and Steam handles the update.

Lists and tags

How should you read the tags on world1?

The server browser reads these tags from world1: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 player slots are available; ts8 (Group limit): This is the standard limit: 8 to a team; v2634 (Protocol): Game protocol 2634 applies; match it to join; cs166494 (Build): Build 166494 is installed here; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region has been set; ^m (Monthly): Wipes follow Facepunch's monthly force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): No player-versus-player combat: the world is what threatens you; ^o (Oxide): It runs on Oxide, also called uMod, for plugins; ^z (Modded): Plugins or settings alter the game here, so it is listed under Modded. At the top of this page you can see the player count now, the queue and the world's creation time, all from the tags.

Where does world1 appear among the Rust Wipe Stats lists and filters?

world1 appears in the following Rust Wipe Stats lists: Modded Rust servers, Rust PvE servers, live and Rust roleplay servers, live. These filters on the server list will bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

What map is world1 on?

A procedural map of size 4,096 with seed 3486489, generated by the game, runs on world1. You can look at it on RustMaps from this page: same size and seed, same map. Map name, as listed: Custom Map.

What settings does world1 use, and what rules does it enforce?

No gather rate appears in the name world1. Groups fall back to the game's default of 8 players. It plays as roleplay, roleplay rules, with towns and jobs. Plugins or settings change the game here, and the browser files it under Modded. It runs these plugin frameworks: Oxide. Valve anti-cheat (VAC) runs on this server.

Wipe days

Which days and times does world1 schedule its wipes for?

The only wipe world1 takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current map and world began 19 days 15 hours. A monthly wipe schedule is set out in its tags.

What happens on world1 when wipe day arrives?

Its recent wipes drew an average peak of 7 players. Peak numbers on the latest wipe arrived 0 hours after the reset.

Population history

What sort of population does world1 carry?

Out of 100 slots, world1 has 0 filled right now. Across the past week it peaked at 1 and averaged 0 players.

Where does world1 sit in the rankings?

Ranked #15,190 on seven-day player hours, world1 is in the top 68% of all ranked servers.

How to join

What steps let you join world1?

Two ways in: press F1 and enter client.connect 15.235.180.140:26015, or join from this page with Launch Rust, which opens Steam and connects you. You can find its website at https://taolesi.online.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,^p,gmvanilla,cs166494,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players 100 player slots are available.
ts8
Group limit This is the standard limit: 8 to a team.
v2634
Protocol Game protocol 2634 applies; match it to join.
cs166494
Build Build 166494 is installed here.
ptrak
Networking RakNet is the network layer, as standard for the game.
$r?
Region code No region has been set.

Wipe schedule

^m
Monthly Wipes follow Facepunch's monthly force wipe.

Gameplay

^r
Roleplay A server for roleplay.
^p
PvE No player-versus-player combat: the world is what threatens you.

Mods and access

^o
Oxide It runs on Oxide, also called uMod, for plugins.
^z
Modded Plugins or settings alter the game here, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.